Showing posts with label xenomorph. Show all posts
Showing posts with label xenomorph. Show all posts
May 25, 2017
May 19, 2017
REVIEW: Alien (2003 Director's Cut)
Film, being an art form, is largely a subjective medium. Different movies appeal to different people with different tastes. The vast majority of things I write about here is entirely opinion-based, built off of my own thoughts and personal experiences. However, there are some instances where a film's quality can be measured on an objective scale (for better or for worse). Ridley Scott's 1979 film, Alien, is one such movie, in that it is unquestionably an objective masterpiece, seamlessly blending the genres of horror and sci-fi. The late 70's saw something of a revival for sci-fi movies; the novelty of space travel had worn off in the years since man walked on the moon and most science fiction was regarded as childish and cornball. Much like the titular creature in Alien, the genre was primed for rapid and radical evolution. Star Wars brought the concept of space adventures back into the public eye, re-framing classic story elements in a fantastical and imaginative world. Kubrick's 2001: A Space Odyssey presented a view of a future that could very well happen, albeit in a far-out, shiny, and sterile fashion. Out of all the films of this sci-fi resurgence, Alien was the first to approach the concept of futuristic space travel as something not only mundane, but as something we might want to reconsider altogether.
The plot is as classic and straightforward as can be, incorporating age-old haunted house tropes in a new and fascinating locale. The crew of the space-freighter Nostromo is awakened from hyper-sleep after the ship's computer picks up a distress signal. As per company guidelines, the crew is required to investigate, touching down on a barren, primordial planet. An away-team is assembled to explore the source of the signal, a massive and foreboding derelict space craft. Once the crew is back on the ship, they discover that a hostile alien creature has stowed away on the Nostromo, skulking through its claustrophobic corridors and picking people off one by one. It's essentially a slasher in space, but to simply describe it as just that and nothing more would be a gross oversimplification, ignoring just why this film works as well as it does.
The most immediately striking element is the set design, care of Michael Seymour. The Nostromo is an industrialized maze, filled with tight hallways, dangling wires, and deceptive shadows. It's the perfect hiding place for a biomechanical creepy-crawly like the Xenomorph, in that we never know what could be lurking around each corner (or in the walls, or in the ceiling, or in the vents, or, well, anywhere for that matter). By contrast, the derelict ship (designed alongside the creature by the brilliant H.R. Giger) takes inspiration from Gothic architecture, boasting high, vaulted ceilings and intricate details. We spend the first part of the film getting acquainted with the cramped, manmade halls of the Nostromo; by the time we enter the derelict, the change in scenery is so radical that we immediately know something isn't quite right. The film revolves around a fear of the unknown and exhibits a tremendous talent for subverting audience expectations.
Alien is very much a slow burn; it isn't until a good half hour in that anything even remotely out of the ordinary happens. This sense of routine, of making space travel into something totally mundane, plays a big part in just what makes the movie work. The Nostromo isn't an intrepid starship in search of adventure and discovery, so much as it is the outer space equivalent of a big rig, hauling freight from one destination to another. The crew isn't a gang of strange and exotic spacemen; instead, they're simply a bunch of blue-collar working joes. The first time we meet them, they've just woken up from stasis and are making small talk over the breakfast table, discussing their pay and the quality of the coffee, cigarettes in hand. The film goes a long way to sell the audience on its premise by making the world feel both believable and organic. In doing so, the premise becomes that much more real, a vital component of any effective horror movie.
The film is also masterfully adept in manipulating an audience's expectations. I've said before that a well-crafted horror film will find a way to "train" the viewer to respond subconsciously to specific cues, only to subvert those expectations when delivering the scare. For example, there's a scene early on in the second act in which Ripley (Sigourney Weaver), Parker (Yaphet Kotto), and Brett (Harry Dean Stanton) are looking for the newborn alien. The tension builds and builds as they open up a locker, only to find Ripley's cat, Jones, instead (in what is possibly the movie's only totally pedestrian jumpscare). Soon after, Brett wanders off to find the cat, only to come across the newly-grown alien instead. By now, a subconscious pattern has been established; looking for the alien means that they'll find the cat, looking for the cat means that they'll find the alien. Which is why, near the end of the film, we fully expect Ripley to run into the alien when she hears a noise she assumes to be her cat. Instead, the noise actually was the cat this time; cut to the alien menacing Parker and Lambert (Veronica Cartwright) instead.
For this particular Review, I decided to revisit the 2003 Director's Cut of the film, seeing as how I usually just default to the 1979 theatrical version. For all the praise I could heap upon this film, there's just very little that hasn't been said before; entire books have been written on why Alien is one of the greatest films ever made. That said, I find the Director's Cut to be quite intriguing in its own right (even if I still prefer the original version that released some 38 years ago). The changes are largely superficial and, for the most part, totally inconsequential. A few shots are added, some are removed, but there are only a handful of changes that drastically affect the picture itself. There's a shot that Ridley Scott decided to add back in that I sincerely wish remained in the theatrical version, in which we see the creature hanging from the rafters just moments before it attacks Brett. I'm a huge fan of the multiple "hiding in plain sight" moments in this movie, and this shot completely took me by surprise; the effect is chilling. There's also a strong moment where we see Lambert attack Ripley for not opening the airlock; while it helps feed the tension of the scene, it's understandable why it was cut, as it tends to draw attention away from the recently-facehugged Kane (John Hurt).
Most notable of these changes is a moment during the climax, in which a fleeing Ripley discovers the cocooned bodies of Brett and Dallas (Tom Skerritt). This scene was originally cut because it completely killed the pace of Ripley's frantic escape, but its inclusion in Scott's personal Director's Cut of the movie says something interesting, I feel. In the scene, we see Dallas and Brett slowly turning into alien eggs; from a modern context, we can say that this somewhat clashes with the since-established mythos of the creature (since the sequel, Aliens, introduces the idea of an egg-laying Queen). Scott has often referred to Alien as his baby, and expressed his distaste that the series has gone on to be nothing more than cheap, action/horror schlock. The Director's Cut was released in 2003; by then, the Alien franchise had long since gone down the drain with critical flops like Alien 3 and Alien: Resurrection (not to mention, the utterly braindead Alien VS Predator was but one year away). By reinstating the cocoon scene in the Director's Cut, Scott is separating his vision from everything that came after it; there is no Queen Alien, there are no Colonial Marines, there is no Dog Alien or Predalien or anything of the sort beyond that which he himself created. Just as with Prometheus, the inclusion of this cut scene feels like an attempt by Ridley Scott to exert some degree of personal control over his creation that has long since gotten away from what he originally intended it to be.
Alien is a bonafide classic, one of the greatest films ever made both in terms of horror and science fiction. Everything about it, from the subtle, sweeping camerawork, to the naturalistic performances, to the beautiful and horrfying art design and special effects work of artists such as H.R. Giger, Carlo Rambaldi, and Ron Cobb, is just an unending joy to take in. The Director's Cut, while just slightly inferior to the original theatrical version, offers a fascinating look at what could have been. We can see not only what was originally planned for the film, but what Ridley Scott might have done differently after nearly 30 years of gestation and rumination. No matter what way you shake it, the film is mandatory viewing for anyone who loves the art of cinema. If you somehow haven't seen this one yet, turn out all the lights and settle in for a gorgeous nightmare that remains unrivaled to this day.
April 27, 2017
REVIEW: Prometheus
It's a testament to the quality of both Alien and Aliens that we hold this franchise in such high-regard. These first two films rank among the best ever made, yet everything since has ranged from merely okay to pure garbage. Prometheus was a film that I (and I'm sure many other Alien fanatics) was greatly looking forward to. With Ridley Scott back in the director's chair and a viral marketing campaign that promised something more in-line with the original 1979 film, I was sure that this would be the film to restore this franchise to its former glory. As Noomi Rapace's Dr. Elizabeth Shaw says, "I was wrong. We were so wrong." Perhaps I'm being a tad harsh; the last and only time I watched Prometheus was back when it released in the summer of 2012. Like with Batman V Superman, I left the theater feeling as though the film was passable at worst (albeit a tad unsatisfying), only for that feeling of middling acceptance to quickly sour into outright contempt. The more I thought about it, the more elements of the plot and characters disintegrated before my eyes like so many buff, albino spacemen. However, as hard as it is to believe, that was just about half a decade ago. I decided to give Prometheus another chance, to see if it holds up better upon a second viewing. It does, though only slightly, and I'm still very much inclined to chalk this one up as yet another 'miss' for the Alien franchise.
Taking place well before Alien (and retconning those god-awful AVP movies out of series canon), the film follows the crew of the Prometheus, a research vessel commissioned by the eponymous Weyland Corporation. Archaeologists Elizabeth Shaw (Rapace) and Charlie Holloway (Logan Marshall-Green) have discovered star maps in several locations across the Earth, believing them to be directions to the origins of mankind's makers. Intent upon finding these so-called Engineers and uncovering the purpose of human life, the crew travels to a planet known as LV-223 (not to be confused with LV-426 from Alien and Aliens), only to find a massive pyramid filled to the brim with a strange, goopy alien pathogen. Instead of answering the questions posed by Alien (mainly regarding the origin of the iconic xenomorph), the film instead poses a host of new questions and chooses to answer exactly zero of them.
In some ways, this was a functionally flawed film from the get-go. Part of the appeal of Alien was the sense of mystery and uncertainty. We knew as much about the creature that terrorized the crew of the Nostromo as they did; the alien represents the unknown, and the unknown is always inherently terrifying. That is, until you attempt to explain it. Really, we don't need to know where the xenomorph came from. Any origin they could present would just feel unsatisfying compared to some thirty-plus years of speculation and conjecture. Luckily, however, the xenomorph gets to retain its mystique because it doesn't appear at all in this film. Instead, we're given an unsatisfying (and canonically dubious) explanation for the Space Jockeys (now called Engineers). Being that the xenomorph has existed in pop culture for so long, it's understandable why Ridley Scott chose to omit the creature from this entry in the series; people love the big chap, but we've had nearly four decades to look at the monster. Safe to say he's lost a bit of his initial shock and awe, so it's important to innovate and keep things fresh. Unfortunately, the film forgets that there's a difference between being mysterious and simply being ill-defined.
In Alien, we're able to understand how the creature functions, even if we know very little about what it actually is. We can gather that it reproduces by implanting an embryo inside a host and that it's got pressurized molecular acid for blood. It's incredibly resilient but, like most animals, is averse to fire. There's just enough there that the xenomorph is still strange and terrifying, but coherent enough in concept that it remains conceivable. We aren't distracted by this fantastical creature skulking around a ship knocking off space truckers because it feels like something that could very well exist in the cold depths of space. That's precisely what makes it terrifying.
Meanwhile, in Prometheus, we know all the wrong things about the Engineers. We know that they created human life, we know that their DNA is somehow a direct match to ours (despite them being an ancient race of alabaster giants), we know that they want to destroy us for whatever reason, and we know that they possess a sinister black goo that you certainly don't want to get near any mucus membranes. We don't know, on the other hand, what the black goo even does; as is, it basically functions in whichever way is most convenient for the plot. Sometimes it causes life to disintegrate, sometimes it causes rapid evolution, and sometimes it just turns people into zombies. While we assume the creature in Alien is just acting on animal instinct, the Engineers are clearly intelligent. So why don't they operate under any sense of logic? Why do they want to destroy Earth so badly? We have some sense of what the stakes are, but we don't know what motivates any of it. I was so busy trying to make sense of all the plot holes and oversights that I completely forgot to be emotionally invested.
I could spend a great deal of time picking apart the insane amount of plot holes in this movie (and I would, if a certain pair of hackfrauds hadn't perfectly summed everything up five years ago), so I'll instead pick apart the characters. Whereas Alien spent the entirety of its first act familiarizing us with a small crew of normal, everyday people, Prometheus instead opts for a comparatively larger cast of sci-fi cartoon characters. Logan-Mashall Green is completely unbelievable, playing the part of a doctor of archaeology with all the impulsiveness of a boorish frat-boy. He's completely unlikeable and I felt nothing but joy upon seeing him bite the dust. Rafe Spall's biologist character is a jittery coward for the entire film, up until the point he sees a phallic alien snake and decides to try and shake hands with it. Apparently there was a cut scene in which he encounters a decidedly non-hostile version of these creatures, establishing the idea that they pose no threat to him; why this scene was cut, I have no idea. We also get to watch Sean Harris comically smoke weed out of his space helmet while trapped in an ancient alien pyramid. This movie features the most appallingly incompetent excuses for scientists I think I've ever seen, and that's aside from the scene towards the end of the second act where Idris Elba explains the premise thus far to any audience members who might be having trouble keeping up.
That said, the film is not without its highlights. Noomi Rapace is totally believable in her role as Elizabeth Shaw (even if she's just a tad too spry immediately following a last-minute cesarean). The idea of a character struggling to hold onto their faith despite literally meeting their maker is leagues more fascinating than every other bit of sci-fi schlock the film throws our way. There's also Michael Fassbender as David the android, by far the best takeaway of the entire film. The theme of creations rebelling against their creators is about the only thing the film gets across well, and that's almost entirely thanks to Fassbender's incredible performance. He displays such a subtle turn from helpful and innocent to jealous and spiteful, completely commanding attention while on-screen. It's actually kind of stunning; few films display such an aptitude for wasting talent like this one does, yet I'd go as far as to say that David is right up there with Ripley as one of the best characters this franchise has ever produced. Fassbender earns every bit of praise he gets for this one, and he's one of the few things I'm certain will be good about Alien: Covenant.
Visually, this movie is stunning. The cinematography is gorgeous, the special effects are holding up nicely, and the reliance on practical sets and creatures is greatly appreciated. For as much as I gripe about the story and characters (care of Lost's Damon Lindeloff), I can't deny that this is a superbly good-looking film. Everything aesthetic, from the lighting to the score, is top-notch. I can even respect the film for daring to be as ambitious as it is; it goes to some truly far-out places, yet rarely scuffs the atmosphere that it builds. The first act is a strong preamble to a massive-yet-gorgeous letdown. With a better script, this really could have been a masterpiece to rival the first Alien. Instead, it will just have to join the long line of interesting films that were ruined during re-writes.
Prometheus is a film that I truly wish was as good as I wanted it to be. It sets lofty goals for itself and falls far from accomplishing them, as admirable as the attempt was. Unfortunately, there's just too many things wrong with the story being told on a fundamental level to save the film as a whole. Michael Fassbender is incredible and the visual direction is truly a sight to behold, but beyond that it's a disappointingly vague, shallow mess of a prequel. It may be somewhat unfair to compare it so vigorously to Alien, but I feel as though such comparisons are inevitable when both films are not only in the same franchise, but share the same director. There's so many cut corners and lazy plot holes here that were completely absent in Alien, so one has to wonder what changed in the interim.
In the past, Ridley Scott has expressed frustration that Alien has become yet another blockbuster franchise, with schlocky sequels and a ride at Disney World. In many ways, Prometheus feels like an attempt by a director to reclaim an idea that has since gotten away from him; in the process of doing so, he ignores everything that made the original idea good, just for the sake of separating himself from the past that everyone knows and loves. I've seen the original draft of this film, back when Prometheus was known as Alien: Engineers. It certainly sounded like something better than what we got and it's unfortunate we'll never get to see it reach fruition. Hopefully he'll have more luck with Alien: Covenant.
Labels:
action,
Alien,
body-horror,
cinematography,
controversy,
disappointing,
future,
H.R. Giger,
horror,
Michael Fassbender,
prequel,
Prometheus,
religion,
Ridley Scott,
schlock,
sci-fi,
set design,
summer,
xenomorph
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