Showing posts with label practical special effects. Show all posts
Showing posts with label practical special effects. Show all posts

October 15, 2018

REVIEW: Tusk


There's something to be said in favor of films that seem to revel in their own stupidity. Movies that completely and utterly understand what they're about and make no pretense about being anything more. Tusk, released in 2014, was inspired entirely by a gag hypothetical on director Kevin Smith's podcast, Smodcast. Smith had stumbled upon a bizarre personals ad (later revealed to be the work of poet/prankster Chris Parkinson) which described a room for rent; lodging was free of charge, on the condition that whatever would-be tenant wear a handmade walrus costume for several hours every day. Taken with the idea, Smith then immediately pitched a horror/comedy film built around the same basic concept. Judging from the excerpt of the podcast we hear during Tusk's credits, it was to have its tongue planted firmly in its cheek, presenting something absurd and idiotic in the most over-the-top serious fashion manageable. To some extent, the end result succeeds in what Smith and pals were going for; I love the fact that the line, "Is man indeed a walrus at heart?" made it into the final cut, as moments such as that demonstrate everything a film like Tusk should be. If only it could maintain such an overwrought facade for the entirety of its slightly-excessive 101 minute length. Whereas certain elements of this film capture the tone of a straight-faced genre parody flawlessly, the majority of its runtime left me feeling as though I was watching a comedian who couldn't stop laughing at his own joke before he'd even gotten the punchline out.

The story follows jerkass podcast host, Wallace Bryton (Justin Long), as he travels to the Great White North to interview the beleaguered star of a famous viral video. After the kid in question is revealed to have killed himself out of embarrassment, Wallace is left without a subject for his podcast segment (not to mention, any and all sympathy for the deceased or his family). That is, until he stumbles upon a personals ad hanging in a dive bar bathroom that promises free room and board to anyone willing to listen to the life stories of a former maritime explorer. Intrigued by the amount of mean-spirited web content he could generate from such a meeting, Wallace travels to Bifrost, Manitoba to interview the enigmatic Howard Howe (Michael Parks), who regales an enraptured Wallace with tales of his past adventures. Naturally, things take a turn for the absurd as Howard eventually drugs Wallace's tea and begins surgically transforming him into a walrus. Meanwhile, it's up to Wallace's co-host and girlfriend (Haley Joel Osment and Genesis Rodriguiez) to travel to Canada and, with the help of a painfully unfunny Johnny Depp cameo, rescue their friend before it's too late.


As I said before, the origin and mission statement of this movie are arguably the best things about it. There's something pure and wonderful about the idea of a filmmaker coming up with a hilariously stupid idea, gathering some friends, and saying "this sounds fun, let's make it". Honestly, good for Kevin Smith; he started at the bottom and has long-since shilled his way to the top, finally amassing enough disposable wealth and studio clout that he can make literally whatever he wants. That's every filmmaker's dream, and I don't blame him for utilizing the advantages he's accumulated over the course of his career in order to make that dream a reality. I just wish he'd take it even slightly seriously; Tusk is designed from the ground up to be something nonsensical and absurd, which I get. The only problem is a terminal lack of commitment. It tries to be a horror/comedy and fails on both fronts, deciding to be nothing instead.

There are moments in Tusk in which the horror is legitimately effective (namely when, spoiler-alert, Wallace is completely transformed into a grotesque approximation of a human walrus). There are also moments where the deadpan "I'm not sure if this is supposed to be a joke" style comedy works well (see the aforementioned "Is man indeed a walrus at heart" line). The problem is, these moments are few and far between. Tusk clearly aims to lampoon the Human Centipede school of horror films, in which irritating protagonists suffer comically grotesque consequences at the hands of mad doctors who scream inane platitudes over classical music, acting to the rafters while covered in buckets of fake blood. The foundation is there, but the execution is what kills this experiment in its tracks. You get the impression that Smith and company are just screwing around; while a sense of behind-the-scenes fun can often enhance lesser films and make for a more entertaining, enjoyable experience, here it just feels like a millionaire wasting everyone's time. I'm totally down for a self-aware genre parody about Justin Long getting turned into a walrus, but I found myself wishing that Kevin Smith would just stop dimly giggling into a bag of Funyuns and tell an actual joke for once.


Nowhere else is this feeling of frustration more evident than the scene where Johnny Depp appears as a former inspector who has been hunting Howard down for several years. Imagine a friend of a friend telling a supposedly hilarious story of the last time they were drunk; it drags on forever and ever and is not once even remotely entertaining, only to end with "well I guess you just had to be there". That's Johnny Depp's character in this movie. It's Johnny Depp doing a bad Québécois accent and eating a cheeseburger while he tells a monotonous story. Every time he says someone's name, he says their full name and title. Every. Single. Time. This is the joke, please laugh.

Really, the only notable performance here is Michael Park as Howard, and I get the feeling that he only stood out because he's a dignified-looking older gentleman with a very nice voice saying completely ridiculous things. His part could have been played just as well by any kindly-looking actor, a John Hurt or Jim Broadbent type. He does his job well, but it's not anything mind-blowing. Justin Long pulls off the insufferable fame-hog role a little too well, but I will give him credit for how well he tapped into his inner walrus once he was sewn inside the massive, stitch-covered suit. There are honestly some things I liked about Tusk; they just had nothing to do with the script, performances, or overall execution of the film itself.


Tusk is a movie I sincerely wish I could love. The entire reason it was made in the first place is that some friends came up with something that made them laugh, they said "we should make this into a movie", and then they went and did it. That's a remarkable, beautiful thing that should be celebrated and lifted up as a paragon of artistic expression. The key words being should be. The reality of the situation is that Tusk is nothing more than a self-indulgent waste of time that thinks it's far more clever and hilarious than it really is. The concept is solid in an unapologetically silly kind of way, but that's where the thought process on this project started and ended; Kevin Smith said "wouldn't it be funny if we made a horror movie about a man getting turned into a walrus?", dug three million dollars out of his couch cushions, and the end result is Tusk, a movie that provides nothing especially entertaining to anyone but the people who made it. That said, I've heard that it's still far better than Yoga Hosers, so maybe I shouldn't be so quick to judge.

September 21, 2018

REVIEW: The Predator


There are a few notable trends that I keep noticing in modern movies that I'd like to talk about for just a bit. The first (and most irritating) is Hollywood's obnoxious over-reliance on 80's nostalgia. G.I. Joe, Transformers, Ninja TurtlesRobocop, Terminator, Thundercats, Ghostbusters; if it existed in the 1980's, you're probably gonna see its fetid corpse unearthed and propped up by a hack studio to make a quick buck. We've also witnessed the rise of the soft-reboot; a film that is, for all intents and purposes, a remake/reboot of a classic film franchise, except it's stated to take place in the main series continuity, making it a sequel, and thus okay. I feel like the most notable of these is The Force Awakens, but it's hardly a rarity nowadays, especially for big-budget franchises with a lot of brand recognition. We've also been seeing a lot of movies get utterly destroyed through reshoots. Normally, reshoots are a relatively innocuous practice, but it feels like as of late, more and more big-budget projects are suffering the slings of studio interference, producing an end result that turns out worse than anyone could have possibly predicted. The reason I choose to mention all of these phenomena is that Shane Black's The Predator manages to be a sterling example of all three with shockingly little effort.

The film opens as one would expect a Predator film to, with a spaceship hurtling towards Earth. After crash-landing in the South American jungle, everyone's favorite human-hunting space monster has a run-in with an Army Ranger by the name of Quinn McKenna (Boyd Holbrook). Battered from the crash, the Predator (Brian A. Prince) is actually incapacitated by the hard-boiled sniper, who makes off with the creature's mask and wrist gauntlet. Sensing that he's seen something he wasn't meant to have seen, Quinn mails the alien tech back home before he's taken into custody by government agents. Naturally, the government has captured the Predator as well, who inevitably escapes and sets out in search of his stolen gear (which has since ended up in the hands of McKenna's autistic son, Rory, played by Jacob Tremblay). With the help of a renegade biologist (Olivia Munn) and a ragtag gang of disabled veterans, it's up to Quinn to keep his son out of the way of an interplanetary blood war, all while avoiding the shadowy government agents who want him disappeared. Despite how exciting that may sound, I assure you large chunks of this movie are dull as all get-out.


When this movie was first announced, I was understandably optimistic. Shane Black is a solid director (who also starred in/wrote parts of the original Predator), and a natural choice to helm the next entry in the franchise (redundant title notwithstanding). Predator is one of those rare films like Robocop that works both ironically and unironically well; it's the movie that made Arnold Schwarzenegger an action superstar, and it's chock-full of all the hilariously dated tropes and clichés one would expect from such a film. At the same time, it executes its deceptively simple premise startlingly well, balancing both action and suspense until things reach a head at the surprisingly small-scale climax. It's got all the excess that 80's action movies are lauded for to this day, but it also understands and appreciates the effect some quieter, more intimate moments can have when establishing atmosphere and tone. If they wanted to have a soft reboot of Predator that took itself seriously for the most part, they could certainly do so and have it work out nicely; 2010's Predators is living proof of this.

Alternatively, if Shane Black wanted to turn the whole thing into an utter farce, lampooning the various action tropes that the original Predator helped establish, I could see that working out as well; plenty of relatively serious films have successfully made the transition to more comedic fare as time's gone on (the most notable example that comes to mind being the Evil Dead trilogy). Black has a penchant for snappy dialog, and his role as Hawkins in the original film provided much of the early comedic relief. This appears to be the approach that The Predator is going for, but unfortunately the whole thing runs into a critical error; it's not particularly funny. There's a few one-liners that got a sensible chuckle out of me, and the gore has the tendency to reach Monty Python and the Holy Grail levels of cheap, slapstick-y excess, but I doubt anyone would describe The Predator as a rollicking good time (unless a character saying "get to da choppa" before escaping on a bunch of stolen motorcycles is your idea of clever writing). Really, the script here is so bad that it gives Jurassic World: Fallen Kingdom a run for its money, with such winners as "Motherf-cker hacked our vehicles" and "F-ck me in the face with an aardvark".


In the film's defense, the first act is more or less exactly what I wanted it to be; it's by no means groundbreaking, but it's a reasonably fun monster movie with some solid action (in particular, the sequence in which the Predator escapes from a government lab). But everything goes downhill quickly soon after that scene, up until the point that our bigger, badder, entirely CGI rival Predator shows up. After this new monster is introduced, the entire film breaks and goes down the drain, devoid of any intellect or charm it may have possessed beforehand. Before that point, the lackluster performances, groan-worthy one-liners, and bland, forgettable characters were just sort of there, but it was around this time that it all compounded and started actively making the movie worse, dragging it down into the realm of pure trash. From what we've learned, apparently the entire third-act of the movie was rebuilt from the ground up at the behest of 20th Century Fox, so it seems as though this is another film that may have had the potential to actually be something not terrible before a bunch of studio suits decided to stick their slimy paws all over it. Honestly, I'd have happily accepted a Predator movie that was "just okay", but instead got something that appears to put active effort into being terrible. And that's not even touching the way The Predator attempts to tackle such weighty topics as mental illness and climate change.

There was a clear attempt at having some subtext, pitting a team of mentally-disturbed veterans and a young child with Asperger's up against an alien menace who has modified his own DNA to become a genetically-perfect being. Truth be told, giving the main group of heroes in an action/slasher flick a host of neuroses and disorders to deal with in addition to the impending extraterrestrial threat is a pretty fascinating idea that could really result in something spectacular if handled properly by a talented filmmaker (like, say, Shane Black). Instead what we get is a series of jokes where the punchline is "the guy with Tourette's said something profane" and a kid who can use the power of autism to operate alien technology as if he were R2-D2. The disorders in this movie are treated as either a punchline or a plot convenience; I'm not even going to harangue The Predator for how potentially offensive such a portrayal is, that's just lazy writing. I'm still struggling to wrap my head around how this even turned out so bad; this is a movie written by Shane Black and Fred Dekker. These are the guys who gave us The Monster Squad for crying out loud, what the hell happened? Was this a Producers-esque scam? Or did the studio seriously interfere that much? No amount of explanation is really going to save this trainwreck, but I'll admit that I'm the least bit curious.


I'll admit, for all of its problems, The Predator would actually make for a pretty good bad movie. I can easily see this working well in a room full of intoxicated friends, or with a rowdy audience at the local theater; but at the same time, it's important that everyone understand that statements such as these aren't exactly points in the film's favor. If the kindest thing you can say about a movie is "it's not offensively bad, it's just stupid and forgettable", there's clearly a problem, especially when talented people are involved. It could be fun with the right audience, but then again so is the first Predator. Predator didn't need to be "ironically good", it was just "good". Every idea we see here (Predator hounds, genetic modification, a crazed government alien-hunter, a ragtag gang of ex-military guys throwing out vulgar banter, etc.) was already done far better in other Predator movies (yes, even Predator 2). Is it the worst thing ever? No. But is there a solid reason to run out and watch it? Also no.

July 4, 2018

REVIEW: Jurassic World: Fallen Kingdom


Let's talk about the current state of Hollywood, shall we? Not in the "surprise, everyone is a sex monster" kind of way, more in the "your profits are eventually going to reflect your lack of effort" kind of way. It's a situation, ironically enough, not dissimilar from the one presented in Jurassic Park; a big corporation bankrolls something stupid and indulgent, "spares no expense", tries to cash in on an entity they don't even begin to understand, and eventually has to suffer the consequences when the whole thing comes tumbling down. Ever since The Avengers proved that audiences were capable of following a shared-universe, multi-film narrative, every big studio under the sun has been trying to replicate that success without stopping for one moment to actually consider what made that success possible in the first place, forgetting that it took ten whole years and nearly 20 movies for the MCU to become what it is today. Modern studios seem to think that building a successful franchise is as simple as slapping a recognizable brand on literally whatever and calling it a day, when it's really far more complex than that. I'll tell you the problem with the cinematic power that they're using here; it didn't require any discipline to attain it. They saw what others had done, and they took the next step. They didn't earn the knowledge for themselves, so they don't take any responsibility for it. They stood on the shoulders of geniuses to accomplish something as fast as they could, and before they even knew what they had, they patented it and packaged it and shipped it off to theaters, and now they're selling it. They wanna sell it. 

Well... Jurassic World: Fallen Kingdom.


Set 3 years after Jurassic World, the film follows the increasingly convoluted adventures of Owen Grady (Chris Pratt) and Claire Dearing (Bryce Dallas Howard). After the dormant volcano that Jurassic Park was apparently built on top of begins to erupt, Claire is approached by a mysterious businessman (Rafe Spall), who represents John Hammond's old friend and business partner, Benjamin Lockwood (James Cromwell, as a character we've never heard of up until just now). He proposes that Claire and Owen join a slightly less-than-legal expedition back to Isla Nublar in order to save what dinosaurs they can before the entire thing goes up in smoke (literally this time). Although reluctant to go at first, Owen decides to tag along in order to rescue Blue the velociraptor from certain doom; their reunion is short-lived, however, as it's revealed that the supposed rescue mission was actually a front for far seedier activities. With the island destroyed, it's up to Owen, Claire, and a group of side-characters (who are somehow more bland than our already impressively-bland protagonists) to save the dinosaurs from Rafe Spall's immoral business dealings, all while avoiding the jaws of Henry Wu's (B.D. Wong) latest genetically-altered murdersaur, the Indoraptor.


The first and most strikingly bad thing about this movie, I think, is the script. Jurassic World was nothing revolutionary, but it did its job; it was cool finally seeing the park open and we got one of the most blissfully absurd climaxes I'd ever seen in a big-budget action movie. I left the theater more or less happy, if not exactly impressed. This, however, is just painfully bad. You get the impression that everything's been dumbed down even moreso, as though this movie has no pretense that it's just something meant to sell toys to children. The characters are one-note, the leaps in logic are downright olympian, and the story truly spares no expense in outright disregarding the recurrent themes and lessons presented in literally every previous Jurassic film. I'm not going to pretend that any of these movies were exactly head-scratchers, but they at least posed an interesting question about the potential ramifications of tampering with genetic power. One of the best scenes in the original film involves everyone simply eating dinner while debating whether or not a dinosaur theme park is an ethical idea in the first place. It's a multifaceted issue; for all of Ian Malcolm's moralizing, even he is stricken with a sense of childlike awe and excitement upon seeing a live dinosaur for the first time. And despite John Hammond's fatal shortsightedness, he's never portrayed as a "bad" guy; we completely understand why he would want to open Jurassic Park, even while understanding why it's a bad idea to do so. In Fallen Kingdom, the entire point of the movie basically boils down to "yeah yeah tampering in God's domain is immoral and junk, but wouldn't it be sad if da dinosauws died? :,(".

This is essentially Bryce Dallas Howard's entire arc in this movie; I guess the controversy her character stirred up last time around scared the studio execs bad enough that they'd rather she do basically nothing at all from this point on. In Jurassic World, her character progressed from a cold, profit-oriented businesswoman to someone who was prepared to take responsibility for the abomination she was complicit in creating. In Fallen Kingdom, she's essentially just an affluent white lady who wants to save the animals because it's sad when animals die; well-done, moral guardians, another victory for the rights of fictional women. We also have Chris Pratt at possibly his most boring. Owen, as a character (though I hesitate to even call it that), doesn't really have much of a personality, something Chris Pratt possesses a "deplorable excess" of. I know this is basically a carry-over from a few years ago, when Guardians of the Galaxy made more money than anyone could have possibly predicted and Chris Pratt was forcibly inserted into everything and anything, but taking a man who's been described as the human equivalent of a golden retriever and casting him as a straight-laced, rough and tumble, military manly man just doesn't work (and I can't imagine why anyone might think it would). His performance comes off like an audition tape for a store-brand version of Indiana Jones and it's honestly impressive how this movie manages to capture exactly none of Chris Pratt's natural charm or charisma. The only actor who's properly utilized throughout the whole thing is Jeff Goldblum, returning for a few minutes as Dr. Ian Malcolm to explain why the entire plot to the movie is a generally bad idea. Out of all the characters we're shown, his is the only one that makes a lick of sense. He's the true hero of this movie (which makes sense, seeing as how this is essentially a soft-reboot of The Lost World), even though he shows up, reads his lines, and leaves in less time than it takes for me to eat a Wawa sandwich.


Aside from the miserable script (which includes such gems as "It needs a mother!" and "What a nasty woman...") and the flat, incompetent characters, the film's pacing is also all over the place. It definitely falls into your traditional three-act structure, but still finds a way to divide its story directly down the middle. It's essentially two hour-long movies mashed together, making the entire thing feel even more like a pilot for a children's cartoon series. The situation isn't helped by the over-complicated mess of a plot; I excused some of the sillier bits in Jurassic World because I was just happy to see this franchise return from extinction, but the levels of outright stupidity Fallen Kingdom achieves feel like attempts to take advantage of my good nature. Jurassic Park is a premise that, like most metaphor-driven narratives, works best when there's as little fat to trim as possible. There's a theme park full of dinosaurs; the power gets shut off due to industrial espionage, nature runs amok, don't play God, life finds a way. Simple and clean. Then you have Fallen Kingdom, in which an evil businessman needs a team of mercenaries to save a velociraptor from an exploding island so that it can teach his weaponized super-dinosaur how to feel empathy, only for said super-dinosaur to run amok inside a Scooby-Doo mystery mansion, and also conservation is important or whatever. I get the impression that the people behind these movies have no idea why Jurassic Park is as good as it is beyond "WOAH COOL DINOSAURS".

To be perfectly fair, however, none of this is the fault of the director, J.A. Bayona. In fact, I'd say that the direction is one of the few things in this movie that I unironically liked; hell, I loved it. Bayona is, first and foremost, a horror director (having directed films like The Orphanage), so he's able to bring his own, unique style to the table (rather than just attempting to ape Spielberg like so many before him). The opening sequence in particular is unironically excellent, one of the best scenes in any Jurassic movie (if you can ignore them moving the mosasaur lagoon from the center of the island to the shoreline for plot reasons). There's a great amount of emphasis placed on the use of color and lighting, helping this corporate-designed product feel a little bit more like an actual film, rather than something meant to sell baby raptor toys to all the kids in the audience. For as schlocky as it is, the climax (in which the film essentially becomes a gothic monster movie) is actually a pretty fun time, thanks entirely to Bayona's fresh perspective. The action, while not exactly deep or emotionally engaging, is well-shot and exciting, which definitely kept me from outright hating this movie. I'm all but convinced by this point that Colin Trevorrow is responsible for everything wrong with Jurassic World, as he's relegated to script duty for this one and, as I've covered, that's where all of the film's problems occur. If there's one thing the executives at Universal should take away from this experience, it's the benefit that having a fresh face in the director's chair can bring to a project. With how well Fallen Kingdom is doing financially, a sequel is inevitable, and I truly hope that Bayona gets another shot at bat (hopefully to make something less inane than what we have here).


Jurassic World: Fallen Kingdom is an easy lock for the stupidest thing I'm going to see in theaters in 2018. Normally, I'll be the first to champion the use of suspension of disbelief (especially in a summer blockbuster about genetically-altered dinosaurs), but even I have my limits. Much like with Disney's handling of Star Wars, the pendulum has swung way too far and now things are getting out of hand; the studios were so preoccupied with whether or not they could, that they didn't stop to think if they should. When it comes to these modern mega-blockbusters, the goal is no longer to make an enjoyable, accessible film, so much as it is to replicate the financial success of the first Jurassic World and break $1 billion at the box office.  In order to make a sustainable franchise, it's important that the product itself is more or less something of quality; this is why, after an entire decade of Marvel movies, everyone who saw Infinity War is excited and eager for what comes next. Meanwhile, you have Star Wars, which has had exclusively mediocre to outright bad movies since The Force Awakens and, surprise, now has to be completely reevaluated only three short years after they got the ball rolling. It'll happen to Jurassic World as well; they'll make their money now, but they're only postponing the inevitably embarrassing crash-and-burn that awaits all franchises tackled in this manner. Jurassic World made a ton of money, and Fallen Kingdom appears to be on the same track. But at the end of the day (and after adjusting for inflation), the original Jurassic Park is still the top dog of the franchise, both critically and financially. That kind of success is well within Universal's reach, they simply need expend the effort needed to seize it. And as we've learned time and time again, sloppy work in the name of maximizing profit only leads to catastrophic failure.

June 10, 2018

REVIEW: Pan's Labyrinth


Chalk this up as yet another film I've known about for ages, but have yet to seek out until just now. Much like with the Coen Brothers, I consider myself a huge fan of Guillermo Del Toro. Also much like the Coen Brothers, the amount of his filmography I've experienced firsthand is embarrassingly small. Crimson Peak just oozed style out of every pore, Pacific Rim was a ton of fun, and Hellboy 2 remains a personal favorite of mine, but I can't help but feel as though this is the film that really put the director on everyone's radar. Even before sitting down and watching it, the various creatures and images from Pan's Labyrinth were the first things that came to mind whenever I thought about Del Toro's work as a filmmaker. Having finally sat down and experienced it for myself, I feel confident in saying that, of all the Del Toro films I've seen, Pan's Labyrinth may just be the best of them all.

Set in Spain just after the end of the Spanish Civil War, the film follows a young girl by the name of Ofelia (Ivana Baquero), who is traveling with her pregnant mother (Ariadna Gil) to meet her new step-father, Captain Vidal (Sergi López). Vidal has been stationed in the woods, tasked with hunting down any remaining rebels, a job he approaches with both malice and enthusiasm. It's here that Ofelia discovers an ancient stone labyrinth, home to a mysterious faun (Doug Jones). The Faun informs Ofelia that she is actually a reincarnation of the long-lost princess of the underworld, and that she must complete a series of tasks before the next full moon in order to return to her kingdom and claim her birthright. 


I'll be honest and say that I was wholly surprised to see just how much of the plot focused on the aftermath of the Spanish Civil War, compared to Ofelia's magical adventure. I was expecting something moreso along the lines of Alice in Wonderland or Labyrinth, where we spend all of a few minutes in the normal world before transitioning to a bizarre fantasy land for the remainder of the plot. Instead, the fantastical elements feel much more like an undercurrent than a primary focus; Ofelia is the only character who has any direct interactions with anything remotely not-of-this-world, so we're left wondering if what we're seeing is actually happening or if it's all simply the result of a young girl's imagination running wild while she struggles to cope with her less than ideal situation. Thankfully, the conflict between Vidal and the rebels is both interesting and compelling; this is one of the few times where, although my initial expectations were unmet, I'm not left feeling at all disappointed or wistful that we didn't get to see more of the fantasy world implied by the story. The brief glimpses we see only serve to make this fantastical realm feel all the more immeasurable. When we're given a look at what lies beyond, it doesn't feel like a soundstage, but rather a small part of a world that very much transcends the film's modest $19 million budget.

Truth be told, it feels as though Ofelia doesn't even receive that much screentime or focus from the primary plot; I was very much fascinated by Sergi López's portrayal of Captain Vidal, more than anything else. Rather than simply being an evil fascist military man, Vidal is given a rich and subtle backstory, conveyed entirely through visual indicators and context clues. He's a deeply insecure individual, obsessed with living up to the legend of his father (much like Ofelia, he's constantly preoccupied with believing in fairy tales of his own, creating a lovely contrast between protagonist and antagonist). There are brief moments where Vidal feels vulnerable and human, perhaps even relatable, but the film in no way presents these moments as an excuse for his monstrous and cowardly actions. He's a villain meant to help convey the storyteller's purpose and inner feelings, yet he never once feels at all stock, clichéd, or heavy-handed. López gives (arguably) the best performance in the entire film, and Vidal's story arc is honestly worth the price of admission alone.


Aside from the skillful way in which Del Toro tells his story, it's no surprise to anyone familiar with his work that the art direction is beyond stunning. Visually-speaking, this is a film you can completely and totally lose yourself in; the opening scenes showcasing the mountainous pine forests of Spain filled me with an urge to go hiking I haven't felt since I watched Pete's Dragon, and the cinematography of longtime Del Toro collaborator Guillermo Navarro leaves a striking impression. Everything is shot and lit superbly, in a way that feels totally natural, while also taking full advantage of film as a visual medium. It's difficult to explain, but picture something with all the visible style and flair of an early Tim Burton film, but captured within a completely naturalistic lens; a visual style that is, without a doubt, stylized, yet not in a way that's immediately noticeable or distracting.

In addition to the technical aspects of the film, I'd be remiss if I didn't mention the top-knotch creature work of Doug Jones (another name that constantly appears in Del Toro's work). Jones pulls double-duty here as both the enigmatic Faun and the monstrously unpleasant Pale Man, seamlessly blending into the mountains of prosthetics and makeup he's been covered in (care of David Martí, Montse Ribé, and Xavi Bastida). When I said earlier that Sergi López arguably gives the best performance in the movie, I mean that the only other contender for that title is Jones himself. So much is conveyed through movement and body language alone, it's no wonder that Jones is considered one of the biggest names in modern creature performances. It's a true display of dedication to one's craft, making good use of the resources at hand and managing to still look impressive over the years since its release; despite being over a decade old and costing nearly half of what it took to make Snakes on a Plane (which came out that same year), the creature effects shown here still hold up (and then some), blending live actors, puppeteers, animatronics, and CGI touch-ups to create visuals that are fine-tuned to capture the imaginations of all who watch.


It's also worth noting that, while Pan's Labyrinth is most assuredly a feast for the eyes, there's also a great deal worth unpacking in terms of symbolism and metaphor. The film provides commentary on themes such as the nature of innocence and youth, sacrifice, personal independence, and the sins of past generations. Ofelia's personal story is more thematically in-tune with the Civil War plot unfolding around her than one might initially believe, and much of this can be difficult to see on a first-time viewing. The futility of war is juxtaposed alongside the often dark and cruel undertones found in many classical fairy tales and myths, merging these two seemingly divergent genres together in a way that works better than just about anyone could have predicted. It's definitely the kind of film that requires active participation on the audience's part in order to shine, I think. Many details are left open for interpretation, and to leave these threads unfollowed would be a disservice both to the film itself and the viewer.

That said, this is also a surprisingly digestible film, not overly-reliant on obtuse symbolism or deeper meaning. The story, visuals, and characters are easily engrossing enough to carry a viewing all on their own; the deeper elements are there, should you choose to seek them out (and by all rights you should choose to seek them out), but it's also perfectly reasonable to enjoy this film as just a story all on its own. I could see myself throwing this on in the afternoon, just to have something to watch, just as easily as I could see myself actively engaging in the elements that are at play just below the surface. It's my favorite kind of film, much like The Big Lebowski or Spirited Away; there are seemingly endless depths to plumb, should you feel the need to explore, but you can also involve yourself as much or as little as you'd like and still find something to enjoy. This is a dense, rich film, but by no means is it a chore to watch. That, I believe, is the mark of a truly skilled filmmaker.


What else needs to be said about Pan's Labyrinth? Incorporating classic fairy tale tropes (a wicked step-parent, a sleeping potion, etc.) with allusions to classic horror and fantasy films (The Shining, Alice in Wonderland, etc.), juxtaposed against a tale of war and rebellion, bursting at the seams with relevant (but not remotely overwrought) symbolism and metaphor, this is simply one of those films that acts as a true testament to the power of imagination. It will suck you in and place you under its spell, as it did me; I'm already eager to revisit it and see what's changed. I make no exaggeration when I say this is arguably Del Toro's finest work and you'd be remiss to wait even nearly as long as I did to give this one a watch. Definitely check it out, if you haven't already. If you already have, check it out again; there's indescribable value in revisiting films such as this, visible only to those who know where to look.

January 20, 2018

REVIEW: Batman (1989)


It's pretty insane when you think about just how long the superhero genre has been around. Movies like those in the MCU and DCEU feel like a relatively recent trend, but the groundwork for what we've come to know as the modern superhero genre was laid decades ago with films such as today's subject, Tim Burton's 1989 Batman film. It's important to understand just how revolutionary this adaptation of DC's dark knight was at the time. Aside from comic readers, most associated Batman with the 60's Adam West show, despite how comics like The Killing Joke and The Dark Knight Returns had long since moved past the camp of the Silver Age. There was strong demand from the fanbase for a darker, more modern take on the character; hot off the success of Beetlejuice, Tim Burton was brought on to direct, and the rest is cinematic history.

Despite being one of the founding fathers of the modern superhero genre, the plot here is hardly the stock origin story most would expect. Really, we get more focus on the origin of the Joker (played famously by Jack Nicholson) than we do Batman (Michael Keaton). After a mob enforcer by the name of Jack Napier falls into a vat of toxic chemicals, he resurfaces under the ghoulish guise of the Joker. Feeling jilted by the amount of press given to the mysterious Batman, Joker sets out on a spree of terror, poisoning the populace of Gotham City. It's up to the caped crusader (with a little help from Vicki Vale, played by Kim Basinger, and his loyal butler, Alfred, played by Michael Gough) to foil the Joker's sinister schemes once and for all. Simplistic enough conceptually, but the real meat of this film lies in the way that this story is executed.


As I mentioned, such a dark, stylistic approach to a superhero property was all but unheard of at the time of the film's release. Compared to Richard Donner's squeaky-clean Superman (which came out a decade earlier), Batman represents a bold new shift in the boundaries of the genre. Looking behind the scenes, it's clear that some people (particularly hairdresser-turned-producer, John Peters) attempted to go a bit too far with this mindset; the Batsuit was originally meant to include footwear sponsored by Nike, and Keaton's iconic "I'm Batman" line originally contained a few more expletives than the finished product we see today. It's for reasons like these that it's important for studios to bring visionary creators on board, in order to even out the money-men. Enter Tim Burton; to this day, I'm still hard-pressed to name a director better-suited for this particular job. Despite this being a massive blockbuster that endured years of rewrites and executive meddling, Burton's distinct style still shines through, and that is what I feel makes Batman such a memorable entry into the annals of film history. Just about anyone can make a film about a superhero who dresses like a bat and fights crime, but only Tim Burton could have made this film the way that it turned out (much like how Bill Finger is responsible for making the original Batman into something more than another disposable pulp vigilante).

Gotham City (care of production designer Anton Furst) positively reeks of Burton's trademark flair. We're treated to clashing architectural styles, gothic vistas, and more gargoyles and statues than any planning committee would know what to do with. Perhaps this is just a side-effect of nostalgia (since this and the 90's Animated Series were my official introduction to the character of Batman), but whenever I think of Gotham City, this is the Gotham I envision. A bleak, grey, foggy hellscape, perpetually stuck in a sort of anachronistic limbo between the roaring 20's and the 1980's. Aside from the Prince music, there's absolutely nothing here to date this film; as is expected of early Burton, he creates a fantasy dreamscape and invites the audience to lose themselves in his world. While some may say that The Dark Knight is far more in-tune with the spirit of the source material from a character standpoint (and I'd be inclined to agree), I think it's safe to say that this film is far more fascinating stylistically. The Dark Knight will forever take place in 2008 Chigago, while the events of Batman unfold in a Gotham City ripped straight from the Bronze Age of DC comics.


That's not to say that this is a perfect interpretation by any means; there are a number of changes from the source material that are sure to make comic readers' heads spin (the most egregious of which is Batman's willingness to flat-out murder any criminals he comes across), but I feel as though these are minor details that don't really detract from what is otherwise a very well-made film. The atmosphere here is tight enough that no amount of adaptational inconsistency can really totally shatter it. It's of course helped along by what might just be Danny Elfman's finest work as a composer. The score here is just magnificent, and is the song that comes to mind whenever I think of Batman (even moreso than the Adam West theme). Of course, all the atmosphere in the world isn't worth much if the cast is lackluster; fortunately, that's not the case in the slightest.

Michael Keaton's casting as Bruce Wayne was the subject of widespread controversy back in the day; after a series of primarily comedic roles in films such as Mr. Mom, fans assumed Keaton would be a poor choice for the dark knight. The reaction was so vitriolic that petitions were actually formed to have the role recast (keep in mind, this was well before the heyday of the internet). Fortunately for all involved, Keaton gives what may be the strongest performance in the entire film. As Bruce Wayne, he is quiet and reserved. He keeps all of his emotions bottled up inside and comes off as a man who appears totally unassuming, despite his lavish background. Under the cowl, Keaton's Batman is cool and collected, always in control of the situation. Compared to other live-action Batmen (namely Bale and Affleck), Keaton feels by far the most natural. He doesn't need to growl or scream to instill fear in the hearts of criminals (who are, after all, a superstitious and cowardly lot), and this innate sense of confidence helps elevate the character to the status of superhero (despite not being able to turn his neck around). This is a character who feels much more comfortable underneath his cape and body armor than he does in a tuxedo, and Keaton's performance conveys that dual identity to a T.


On the other hand, we have Jack Nicholson as the Joker. This is the true star of the movie; his origin gets the most attention from the plot, he steals every scene he's in, and he even gets top billing over the lead actor. A common criticism of Nicholson's performance is that he doesn't seem to act like the Joker, so much as he just acts like himself in clown makeup. While I can definitely see this (for as enthusiastic as he gets, he never really disappears into the role the way Keaton does), it doesn't change the fact that he gives a dynamite performance as one of the most iconic villains of all time. Burton really hones in on the narcissistic side of the Joker's personality; everything he does is motivated by ego. He is a villain who, in every sense, wouldn't exist without Batman. At the same time, it was a young Jack Napier (rather than the seminal Joe Chill of the comics) who killed Bruce Wayne's parents, creating a sort of hero/villain Ouroboros. While it's not a 100% accurate portrayal, I'd say that it's arguably the perfect performance for this interpretation of the character. He's got a great look, a great laugh, and contrasts brilliantly as a foil for our titular hero. This is a film full of strong performances and likeable characters, but it's obvious that Batman and the Joker are far and above the main event here.


I hadn't watched this movie in years and, upon revisiting it, I'm glad to say that it holds up. There are a few nitpicky issues I had concerning elements like the sound mixing, some of the editing, and of course the inconsistencies with the source material, but I feel as though I can safely say that this is an iconic classic that holds up, even without the help of nostalgia-goggles. When this film came out, it was revolutionary for its dark tone and clearly-defined stylistic choices. Nowadays, in a world of committee-planning and cinematic universes, it's refreshing for those same reasons. As much as I love the MCU, every film is basically a comedy at this point and the Guardians of the Galaxy films are the only ones with any real amount of dynamic color or directorial flair. The DCEU positively reeks of Zack Snyder's distinctive influence, but in a way that hampers any character who doesn't mesh well with washed-out colors and pseudo-intellectual platitudes. Batman is the perfect blend between blockbuster comic book adventure and a director's singular vision. It's a product born of all the right kinds of compromises, and I feel like many modern studio executives could (and should) look back to it for inspiration. If you somehow haven't seen this film by now, right your wrongs as soon as possible. Just make sure you stop after Batman Returns unless you've got something potent in your cup.

If you liked this, be sure to check out The Jurassic Mark Podcast!

December 29, 2017

REVIEW: Bright


Despite Netflix's ever-growing success as an entertainment platform, people can be forgiven for assuming that they'll greenlight just about anything. With the exception of Stranger Things, the streaming service has yet to really set the world on fire when it comes to their own content, and it seems as though that trend is set to continue with their newest effort, Bright. Directed by David Ayer and starring Will Smith, this is easily their most high-profile (and, for lack of a better word, legitimate) effort to date. I've seen trailers and posters for Bright at my local cinema, it's clear that Netflix intends this to be the project which elevates them above being a simple streaming service; they want to be taken seriously as an entertainment empire, rather than an excuse for Tinder hookups, and this was to be the film that would do that. Unfortunately, while I certainly had my fun with Bright, I doubt this is going to be the flagship dynamo that the folks over at Netfix hoped it would be.

The film's setting is arguably its strongest selling point; imagine if the battle for Middle-Earth had actually happened thousands of years ago, with various fantasy races banding together to repel the evil of "the Dark Lord". Flash-forward to present day, and we have a modern society where Elves reside happily among the 1% and dragons are hosted at the local zoo. It's an inspired alt-fantasy concept, in which we follow LADP officers Daryl Ward (a human, played by Will Smith) and Nick Jacoby (the first ever orcish police officer, played by Joel Edgerton). Theirs is an uneasy partnership, as orcs face widespread discrimination after spending the past 2000 years on the wrong side of history. The two will have to learn to work together, however, as a magic wand appears in the L.A. ghetto. Magic wands are essentially reality-warping nukes, extraordinarily dangerous in the wrong hands, and only a select few individuals (known as brights) are powerful enough to wield them without succumbing to the raw power contained within. With a doomsday cult of fanatical elves (led by Noomi Rapace) looking to get their hands on the wand and herald the return of the Dark Lord, it's up to Ward and Jacoby to uphold the law and defend the innocent, learning to work together along the way.


Normally with these types of movies (where the premise can basically be boiled down to an interesting elevator pitch), it can feel as though the concept isn't explored to its fullest potential (usually do to either budgetary or creative limitations). Surprisingly enough, I didn't get this feeling with Bright; it left me wanting more (which is good, considering a sequel has already been greenlit), but it met the bar in a way that didn't leave me confused or lamenting any wasted potential. There's parts of this world that we don't get to see (dwarves are only mentioned and we're given only the briefest glimpse of a dragon), but the parts we do see are all relevant to the plot. There's no meandering nonsense meant to simply pad out the runtime, and the fantastical elements are treated as totally mundane and routine by our characters. This proves to be a bit of a double-edged sword, since it helps sell the reality of the world the film takes place in, but it also means we have to see an uncharacteristically intense Will Smith shouting about orcish race-relations and magical artifacts. 

While there isn't a lot of filler here, the film does fall into that mixed-genre pitfall of not being entirely sure how to sell itself in terms of tone. The concept of Will Smith teaming up with an orc to solve crimes is inherently absurd, yet the film plays itself totally straight. There's a few moments of comedic relief, but they're all very self-aware and silly (such as when Will Smith refers to Icelandic death metal as "orcish music"), so you're left wondering for most of the movie whether or not this is just a big joke. Are we meant to take the drama here seriously? Or is the drama itself the punchline? We have this schlocky setup (in an alternate reality, this existed on video in the early 80's and was called something like "Orc Cop"), but a dead-serious tone, like Men in Black meets Training Day. Again, I didn't dislike my time with Bright, but these aren't the kind of questions one wants to ask, especially when dealing with (possible) satire.


If I'm being honest, I was incredibly surprised to see just how poorly Bright was received by critics (especially since the majority of viewers seem to like it just fine). It's almost like a reverse of The Last Jedi, where the critic and audience scores on Rotten Tomatoes seem to outright contradict each other (at the time of writing, 88% of audience members seemed to enjoy it, while only a pitiful 30% of critics had anything nice to say). Part of me feels like the intense bile being flung at this film has something to do with the recent controversy surrounding screenwriter Max Landis, but I also think (like The Last Jedi) that part of this response has to do with audience expectations not lining up with what the film turned out to be. With a premise like this (in which a cop has to overcome his racial hangups to work in harmony with his unlikely partner), one would automatically expect some sort of metaphor for the current racial climate in America. I've seen so many critics assume that the thuggish, violent orcs (with their tight-knit gang communities and inherent dislike of police) simply must be a metaphor for black people. Ignoring what an implicitly racist can of worms an assumption like that is, we see where the expectations of the audience deviate from the intent of the filmmakers. The orcs aren't meant to represent black culture or latino culture or even white culture (despite their designs incorporating elements of all three); they're meant to represent orc culture.

This isn't meant to be a film about race relations in our America, so much as it is meant to be a film about race relations in a fictionalized, fantastical version of America. You can draw connections to the real world (the same way one can say any politician they dislike is "literally Voldemort"), but it's not meant to be an outright parable. Anyone who watches Bright looking for obvious parallels to Black Lives Matter or the standard buddy-cop moral of "racism is bad you guys" is going to be disappointed. This is, of course, partially the film's fault for building up these expectations in the first place (within the first ten minutes, Will Smith's character delivers the line "fairy lives don't matter"); the people behind this knew exactly what it looked like and exactly what people would expect going in, so you can't fault the viewers too much for being disappointed. I do think, however, that it's not exactly fair to judge the film on what it isn't. Much like with The Last Jedi, there are plenty of good reasons to judge the film for what it is; the tone is all over the place, the cinematography is bland, and there are parts of the plot that feel extraordinarily half-baked. The practical effects are both appreciated and impressive, yet the whole thing is shot in a way that makes it look like an early-2000's television show. There's a reason I described the concept as an "elevator pitch" before, since that's exactly what this film feels like. It just sticks the landing marginally better than most other films in that same wheelhouse. 


Bright is not the worst movie of 2017. Anyone who claims it is is likely just looking for easy clicks. This has been a fairly solid year for movies, especially compared to last year. There was no shortage of obvious whipping horses in 2016 (Suicide Squad, Sausage Party, Ghostbusters, etc.), so writing the annual "Worst of the Year" listicle came fairly easy to a great many bloggers like myself. 2017, on the other hand, was overall pretty solid; if you need a headline with some real punch, you've got two options. On one hand, you could continue beating the mangled pile of horse parts that was The Emoji Movie (and come on, what self-respecting blogger would waste his time seriously dissecting and nitpicking films made for toddlers, anyway?). Alternatively, you could fling a few hyperbolic statements at something like Bright, a film that is, at worst, lazy and mediocre. I found it to be a fun enough cop flick with an imaginative premise that pulled it all off much better than most. I can't say I'm excited for the sequel, but I'm willing to give it a shot. It certainly has its flaws, but I've suffered through worse. If that sounds like enough of an endorsement of quality, then by all means, give Bright a watch. There's certainly worse ways you can spend your time on Netflix.

December 22, 2017

REVIEW: Star Wars Episode VIII- The Last Jedi


It's a curious sensation; to suddenly go from "the last Star Wars movie came out in 2005" to "there's a new Star Wars movie every year, please God, let it end". It's a system shock that I don't know if I'll ever get used to. The Force Awakens was an enjoyable, if safe, revival of the classic saga, doing exactly what it had to do to get both old and new fans back into the series' good graces. Rogue One was a fun diversion, mediocre at worst, but its over-reliance on established iconography left many (myself included) somewhat worried about how Disney planned to move forward with the series. And now we come to The Last Jedi; in many ways, the most important of this new generation of Star Wars movies. This is the make or break moment, where we get to see whether or not this new series can survive under its own weight, without a safety net of nostalgia holding it up. I've seen the movie twice already and I feel like I'm finally ready to explore that all-important question; did director Rian Johnson pull it off? Is this a Star Wars film worthy of the name?

Ehhh... kinda.


The Last Jedi is the longest Star Wars movie to date, clocking in at just over two and a half hours. This is a dense, cluttered, complicated film, so I figure that the best way to tackle this beast is to address each of the three subplots that make up the main story. First and foremost, we pick up exactly where we left off with The Force Awakens, as Rey (Daisy Ridley) attempts to convince Jedi Master Luke Skywalker (Mark Hamill) to end his self-imposed exile and aid the struggling Resistance in their battle against the First Order. This was, by far, my favorite part of the entire film. It's got the most dramatic weight, the most interesting character progression, the best performances, and was, in a nutshell, everything I had hoped to see from this film (even if it went to places that I didn't exactly expect it to).

It's in this storyline that we also continue the story of Ben Solo, better known by his adopted pouty-boy title, Kylo Ren (Adam Driver). Kylo continues to be my favorite element of any of these new films; his character is filled with such conflict that, when compared to Rey (who, despite a strong performance from Daisy Ridley, is a fairly passive, static protagonist), he honestly comes out feeling more like the main character of this series. It's almost as though we're not watching the story of how Rey becomes a Jedi, so much as we're watching the story of how Kylo Ren becomes... whatever it is he's destined to become. Much of the reason this character works so well can be directly attributed to Adam Driver, who imbues Kylo with such a genuine intensity (especially during the climax) that it's hard not to become emotionally invested in his journey, despite the detestable things he does in the name of the Dark Side.


We also, of course, witness the return of Luke Skywalker, played once again by one of my favorite people ever, Mark Hamill. While Luke's story may not have gone exactly where some fans expected (even Hamill himself has stated that he "fundamentally disagrees" with nearly every decision Rian Johnson made for the character), he ends up being one of the most interesting elements of the entire film. We find him broken and disillusioned after the fall of his Jedi Academy; while he doesn't receive as much focus as Kylo or Rey, Luke's arc in this story may be the most important part of the entire plot. Mark Hamill, ever the professional, sets aside his creative differences and gives one of the best performances here, helping to deliver perhaps the biggest condemnation of nihilism in film since The Big Lebowski. This entire chunk of the movie ranks among my favorite Star Wars storylines of all time (and contains a scene that I consider one of my favorites in the entire series); had the movie been nothing but this, I would have been perfectly happy. Just Rey, Luke, and Kylo Ren growing and learning and trying to find their respective places in the universe. Unfortunately, we have other characters to focus on as well, and this is where things get messy.

The next storyline, focusing on Poe Dameron (Oscar Isaac) and the rest of the Resistance fleeing from the First Order fleet, is okay. It's not great, it's not bad, it's simply okay. I can't talk too much about this plotline without getting into some pretty hefty spoiler territory, but I'll do my best to explain what does and doesn't work here. After a really strong space battle in the first act, this story just sort of meanders about until the end of the movie; the biggest issue here is the quality of character interaction we're given to work with. We're outright told in the title crawl of The Force Awakens that Poe is the Resistance's "most daring pilot". He's a hotshot flyboy who can do just about anything, so long as he's inside a cockpit. The Last Jedi adds a new dimension to Poe's personality, mainly that he's kind of an overly emotional moron who doesn't work well with authority. There are numerous times over the course of the film where I expected Poe to be (100% justifiably) confined to the brig for his insubordination, though I suppose his frustration is somewhat justified by the leadership he has to deal with.


It's here that we're introduced to Admiral Holdo, played by Laura Dern. All I'll say about this character is that she feels like a wasted opportunity; Laura Dern is a fabulous actress and she's given very little to work with here. This character really could have been something special, had the plot not been working against her. She does serve her purpose, but all in all fails to leave that much of a positive impact. It's a shame that this storyline is bogged down with so many of these fundamental issues, given how strong the concept is; the entire Resistance fleet is just out of range of a series of Star Destroyers and fuel reserves are dwindling (for anyone asking "why not just make the jump to lightspeed", stop reading this Review and go watch the movie if you care so much). It's a novel concept that generates a lot of tension and introduces a strong ticking clock element to the story. This entire plotline could have been something great if the characters weren't totally shallow; everything just falls apart the second the viewer thinks to ask "but wait, why don't they just talk to each other". The internal conflict feels manufactured for the sake of the story (whereas everything on the Rey/Kylo/Luke side of things feels totally natural), and that's this part of the movie's fatal flaw.

This is also where we see the final appearance of General Leia Organa, played by the dearly-departed Carrie Fisher. She really gives her all this time around, and that only makes her untimely passing all the more tragic. I'm not ashamed to admit that I teared up a few times on my first viewing; Star Wars is something that was integral in so many of our childhoods, so a new film is bound to be an emotionally turbulent experience. That said, no part of this film hit me harder than seeing Carrie Fisher's name in the credits for what I knew would be the last time. My only issue is the way in which the film constantly tries to fake the audience out regarding Leia's fate. After The Force Awakens killed off Han Solo (spoilers for the highest-grossing movie of two years ago), all bets were off. Star Wars became Game of Thrones as far as fans were concerned, no one was safe. After the death of Carrie Fisher, there was naturally widespread speculation as to whether or not her character would be killed off in Episode VIII; the film seems (at least from my perspective) to be aware of this, exploiting audience expectations for easy drama. There's multiple moments where the music grows increasingly dire and we're certain we've seen the last of our beloved Princess, only for her to just happen to survive. The film plays with our emotions like a yo-yo, and while these fake-outs had my heart in my throat on opening night, they just felt cheap on repeat viewings. I hardly think that it was the goal of the filmmakers to use Carrie Fisher's real-world passing as a means to generate drama, but it's unfortunate that this is going to be a stigma that the film will have to live with.


And finally, we have our third storyline, focusing on Finn (John Boyega) and newcomer Rose Tico (Kelly Marie Tran) as they attempt a stealth mission that will allow the Resistance fleet to escape from the pursuit of the First Order. Their search for a code-breaker takes them to Canto Bight, an opulent city that is essentially Monaco in space. This entire plotline is, by far, the worst part of this movie (or indeed, any of this new series of Star Wars films) and could be entirely removed without consequence. Everything to do with this side-adventure in Casino Zone feels reminiscent of the prequels in the worst possible way; it's tonally dissonant, it meanders for far too long, and it just ends up feeling like filler that distracts from the actual meat of the story. In our other two plotlines, there are at least stakes; we see characters we've grown attached to dealing with their emotions and beliefs, struggling to hold onto a sliver of hope when faced with impossible odds. Here, we see Finn and Rose get into a bunch of hijinks involving alien racehorses, Benicio Del Toro, and a sample of Aqualera do Brasil.

There's just no point to it, aside to showcase a bunch of special effects. With all due respect to the artists and craftsmen and puppeteers who made this film look as good as it does, this Canto Bight plotline is the exact sort of thing Star Wars should avoid becoming. The film is too long as it is, so it really makes you wonder why something so altogether pointless is still in the film. My guess is that they fell into the same pitfall that George Lucas fell into when he was making The Phantom Menace; in that they constructed each scene to lead into the next, making it extremely difficult and expensive to cut and edit parts of the film that just don't work when all is said and done (looking at some of the deleted scenes, this might explain the film's extremely odd pacing and obvious use of ADR). The issues we see here aren't necessarily exclusive to this plotline, but this is where they're the most egregious. 


Don't get me wrong, there's elements of this film that I love. After watching it twice, I'd still say that the good by and large outweighs the bad; that said, despite it being potentially my favorite of the Disney-made Star Wars films, I still have to admit that this is, at times, a downright weird movie. The pacing feels off, the editing feels off, and the humor feels off, even when the character stuff is (for the most part) fairly compelling. I give Disney an immense amount of credit for committing to something so risky, especially considering how formulaic parts of the MCU have become and how safe The Force Awakens was; it couldn't have been easy for them to entrust arguably their juiciest plum to such a low-key director with such an unconventional vision. That said, brownie points only go so far. There are major parts of this film that just don't work (none of which have to do with it disrupting my headcanon) and these faulty elements hold The Last Jedi back from true greatness.

I'm genuinely surprised at some of the issues I had with this film, but I suppose it can be attributed to Disney's assembly-line strategy of releasing a new Star Wars movie each year. We already have three more projects in the works (not counting Rian Johnson's recently-announced new trilogy) and it really makes you wonder if this is a sustainable business model for producing quality content. Star Wars is a property that prints money; even the prequels, heinous as they were, made a hefty profit (adjusted for inflation, The Phantom Menace is the third most profitable film in the franchise). But as Disney learned in the early 2000's with their swathe of direct-to-video sequels, it's never a good idea to cheapen your brand by pumping out profitable crap. There are parts of The Last Jedi where it feels like the first draft of a script, and it really gives one pause as to whether or not the filmmakers were given enough time to properly refine what they were working with. Considering all of the sloppy problems one finds in The Last Jedi and the already infamous production issues happening behind the scenes of next year's Solo: A Star Wars Story, I think it's clear that this annual release schedule just isn't going to work out in the long run.


Star Wars Episode VIII: The Last Jedi is a film of extreme highs and extreme lows. There are elements at play here that I would honestly rank alongside The Empire Strikes Back; at the same time, there are also elements at play here that I would rank alongside Attack of the Clones. I applaud the film for refusing to pander to fan-theories or headcanons, yet, much like an emo kid in gym class, it doesn't earn an automatic A just for rebelling against the status quo. There are legitimate issues here that have nothing to do with invalidating anyone's Snoke theory. The misplaced comedic relief rarely lands, there's a number of plot contrivances and odd creative decisions, and the entire thing is just too long and too jam-packed full of stuff for its own good. It's because of issues like this that this film has become so divisive amongst moviegoers; while there's always going to be those who angrily scream "not muh Star Wars" into the void, this is definitely a situation where I can understand the mixed reception it's been getting. I personally enjoyed Episode VIII a great deal (even taking all of its problems into account), but I certainly wouldn't fault anyone who doesn't like it (that is, unless they're just upset that Rey isn't revealed to be a female clone of Kyle Katarn). My hope is that Kathleen Kennedy, J.J. Abrams, and everyone else at Disney and Lucasfilm can treat The Last Jedi as a learning experience, retaining what works and refining what doesn't. And, naturally, never, ever mentioning Canto Bight ever again. Unless of course the First Order decide to use it to test out their new super-weapon in Episode IX.