Showing posts with label schlock. Show all posts
Showing posts with label schlock. Show all posts

October 21, 2018

REVIEW: Venom


Now here's something I definitely didn't expect to see in theaters. When Sony Pictures, the "studio" behind such "movies" as Peter Rabbit and the Ghostbusters remake, announced a standalone film starring Spider-Man's longtime nemesis, Venom, I decided then and there that I'd abstain from paying money to see it as a form of protest. It was obvious to me that Sony was simply trying to extort more money from Marvel Studios, holding Spidey and friends ransom; if Kevin Feige wasn't gonna let Amy Pascal muck up his MCU clubhouse, then Sony would simply have to do everything they could to poison the Spider-Man brand in the meantime. They're hanging on by a thread as it is, might as well bet it all on black and hope for the best. The symbiote arc felt like a natural next step for the MCU's take on the wallcrawler (considering how Spider-Man Homecoming used Peter Parker's costume as a metaphor for him becoming his own hero, and Venom is literally a living Spider-Man suit looking to control its host, but I'm getting ahead of myself), and seeing Sony squander such a concept over petty company politics left a bad taste in my mouth. Venom was not a movie I needed to pay money to see, since any financial success it enjoyed would damage the MCU that I've come to love so well. But then Disney fired James Gunn, so screw it, go team Venom!

The plot, curiously enough, contains exactly no reference to Spider-Man whatsoever (despite Sony still clinging to the movie rights for the character and his entire supporting cast); a daunting prospect, seeing as how Venom is a supervillain spawned from one of Spider-Man's old costumes (actually an alien symbiote he picked up during the Secret Wars) bonding to a bitter journalist named Eddie Brock. This backstory is the entire reason Venom himself is a sort of dark reflection of Spider-Man; naturally, I was skeptical of Sony's ability to faithfully adapt the character to the big screen without once bringing the main hero into the mix. After all, we remember how well it turned out the last time a studio tried to spin-off a supervillain as an anti-hero in a standalone film that contained no trace of their comic book origins.


Surprisingly enough, the film more or less pulls off crafting a faithful depiction of Venom without once even alluding to the existence of Spider-Man (which is more than I can say for Topher Grace's take on the character in Spider-Man 3). The specific inspiration for this incarnation comes from Venom's Lethal Protector solo-series from the 90's, in which he took on the role of a wise-cracking anti-hero, rather than a tortured soul literally consumed by notions of vengeance. Make no mistake, this is not a serious film in any sense of the word. The Venom we get here is  much more "Strangers in the Night", as opposed to the "monster metaphor for addiction and abuse" we see in more modern stories. The result is a surprisingly silly buddy flick that ends up being the best superhero movie of 2006.

This is a movie that all but entirely ignores every bit of evolution the superhero genre has gone through in the past decade, to the point where I don't think I even need to talk about the plot (but will briefly anyway, because hey). Tom Hardy plays Eddie Brock, an investigative journalist who's down on his luck after attempting to expose the shady Life Foundation and its charismatic, Steve Jobs-ian CEO, Carlton Drake (Riz Ahmed). While snooping around Drake's sinister science lab, Eddie becomes bonded to an alien symbiote named Venom (also voiced by Hardy). Together, the two form an unlikely bromance as they attempt to stop Drake's sinister schemes and win back Eddie's ex-fiance (Michelle Williams). There's some action, some comedy, finish things up with the most obvious sequel tease of all time, and roll credits. Despite a near two hour runtime, it doesn't feel nearly that long, so while the story definitely isn't what I'd call good, I can at least say that it doesn't bother wasting anyone's time.


If there's one thing I definitely liked about this movie, it would be Tom Hardy. You can tell he's really having a blast with the role, elevating the clunky dialog and bland plot, and that makes all the difference in the world when everything else here is thoroughly mediocre to outright bad. Apparently 40 minutes of footage was slashed from the final cut, the majority of which supposedly contained additional scenes of Eddie and Venom getting to know one another (scenes which Tom Hardy cited as his favorite parts of the movie). While it may have hurt the pacing, giving Hardy more screentime to talk to himself would have only improved the film for me. Eddie and the symbiote have an oddly endearing dynamic, definitely moreso than any of the other characters in the film (although Venom's odd fondness for Williams' character was pretty cute as well).

It all works in service of the surprisingly light tone, which feels much more in line with a screwball buddy comedy than a horror/action/sci-fi adventure. Like I said before, this isn't the tortured, nuanced, modern Venom we all know, so much as it is the wacky, nutty, 90's Venom of the past; part of me really wishes this was a period piece set in the early 90's, chock full of references to The Fresh Prince and Beanie Babies. At least then the film would have some sort of identity, and you could maybe write off the generic plot and story beats as "a charming throwback to a simpler kind of superhero movie". As is, this just feels like the executives at Sony dusted off the crib notes Avi Arad has had stashed in his desk drawer for the past 20 years and used them to throw a movie together while they desperately try to get the SUMC (Sony Universe of Marvel Characters, for the uninitiated) off the ground.


Outside of Tom Hardy's performance (and the so-embarrassing-it's-amazing Eminem song during the credits), literally everything else in this movie falls flat. Ahmed and Williams are fine as the megalomaniacal villain and flat love interest, the special effects are nothing special, and the action is sparse and serviceable (except for the climax, in which a black goo monster and a gray goo monster fight in an industrial area at night against a pitch-black sky, reaching Bayformers levels of incomprehensible visual noise). It's one of the most by-the-numbers comic book movies I've ever seen, and while adhering to a formula isn't an inherently bad thing, you'd usually want at least one unique or extraordinary element to elevate the entire thing above the formula it adheres to. The only feather in Venom's cap is a pretty fun Tom Hardy performance, and it's not even close to being his best work. You can tell he's just goofing around, it's like a vacation for him in-between real movies. Tom Hardy is the one element at play here that keeps Venom from being a purely negative experience, but it's not like you can compare Eddie Brock to Max Rockatansky or Charlie Bronson. There's no emotion, no underlying themes or metaphors, it's just a series of mildly amusing sequences interspersed alongside markedly less amusing sequences.

It's no secret that Venom was originally going to be released with an R rating before being mercilessly trimmed down to a PG-13 (thus ensuring a wider audience would be able to see it in theaters). Judging from its respectable show at the October box office, I'd say this gambit paid off, but only from a purely financial standpoint. Like I've said so far, the only really positive thing about this movie is that it's kinda fun, and I can definitively say without a doubt in my mind that it would have been exponentially more fun if we got some gore, swearing, and nudity in there as well. With how CGI-intensive the fight scenes are, it's painfully obvious that the original end result was meant to be far bloodier than what we ended up with. During one sequence, in which Venom faces off against a bunch of riot cops, he picks one up over his head, one arm on the officer's torso, the other on his legs. He appears primed to tear the poor schlub clean in half, but instead just sort of gently tosses him off to the side, making me wonder why they gave that moment so much focus. And that's not even counting all the heads that are eaten off-screen and obvious four-letter words that were ADR'd out of existence. Despite a brisk pace, the film looks like it was edited with a chainsaw; it constantly feels as though it's holding back whenever it tries to be dark or comedic, which are the only two tones this movie has to offer. Venom made bank at the box office, so we're definitely getting a sequel (take a fat guess at what the sequel is going to be... congratulations, you guessed correctly). My only hope is that Venom 2 is a hard R, with Tom Hardy not only starring, but executive producing as well. He's more than earned some creative control of the franchise moving forward, considering he's literally the only thing keeping this from being a totally braindead, joyless experience.


Venom is not even close to being a good movie, but I can't say I had a bad time watching it. If you're a fan of the character (specifically his campy, dated, 90's roots), you're going to get the satisfaction of seeing Venom done justice on the big screen and exactly nothing else. The plot is clichéd nonsense, the action is toothless, and there's literally nothing special or notable about it aside from Tom Hardy. With the right audience, it could be a fun enough time, but that's all it is. I can't say I recommend it, but it's also far from the worst thing Sony has put out in recent years. If they could find some way to implement this version of Venom into the MCU, I'd be all for it. But as far as the actual movie goes, the best part part of the entire thing was the two minutes of Into the Spider-Verse footage we got to see after the credits had finished rolling.

October 15, 2018

REVIEW: Tusk


There's something to be said in favor of films that seem to revel in their own stupidity. Movies that completely and utterly understand what they're about and make no pretense about being anything more. Tusk, released in 2014, was inspired entirely by a gag hypothetical on director Kevin Smith's podcast, Smodcast. Smith had stumbled upon a bizarre personals ad (later revealed to be the work of poet/prankster Chris Parkinson) which described a room for rent; lodging was free of charge, on the condition that whatever would-be tenant wear a handmade walrus costume for several hours every day. Taken with the idea, Smith then immediately pitched a horror/comedy film built around the same basic concept. Judging from the excerpt of the podcast we hear during Tusk's credits, it was to have its tongue planted firmly in its cheek, presenting something absurd and idiotic in the most over-the-top serious fashion manageable. To some extent, the end result succeeds in what Smith and pals were going for; I love the fact that the line, "Is man indeed a walrus at heart?" made it into the final cut, as moments such as that demonstrate everything a film like Tusk should be. If only it could maintain such an overwrought facade for the entirety of its slightly-excessive 101 minute length. Whereas certain elements of this film capture the tone of a straight-faced genre parody flawlessly, the majority of its runtime left me feeling as though I was watching a comedian who couldn't stop laughing at his own joke before he'd even gotten the punchline out.

The story follows jerkass podcast host, Wallace Bryton (Justin Long), as he travels to the Great White North to interview the beleaguered star of a famous viral video. After the kid in question is revealed to have killed himself out of embarrassment, Wallace is left without a subject for his podcast segment (not to mention, any and all sympathy for the deceased or his family). That is, until he stumbles upon a personals ad hanging in a dive bar bathroom that promises free room and board to anyone willing to listen to the life stories of a former maritime explorer. Intrigued by the amount of mean-spirited web content he could generate from such a meeting, Wallace travels to Bifrost, Manitoba to interview the enigmatic Howard Howe (Michael Parks), who regales an enraptured Wallace with tales of his past adventures. Naturally, things take a turn for the absurd as Howard eventually drugs Wallace's tea and begins surgically transforming him into a walrus. Meanwhile, it's up to Wallace's co-host and girlfriend (Haley Joel Osment and Genesis Rodriguiez) to travel to Canada and, with the help of a painfully unfunny Johnny Depp cameo, rescue their friend before it's too late.


As I said before, the origin and mission statement of this movie are arguably the best things about it. There's something pure and wonderful about the idea of a filmmaker coming up with a hilariously stupid idea, gathering some friends, and saying "this sounds fun, let's make it". Honestly, good for Kevin Smith; he started at the bottom and has long-since shilled his way to the top, finally amassing enough disposable wealth and studio clout that he can make literally whatever he wants. That's every filmmaker's dream, and I don't blame him for utilizing the advantages he's accumulated over the course of his career in order to make that dream a reality. I just wish he'd take it even slightly seriously; Tusk is designed from the ground up to be something nonsensical and absurd, which I get. The only problem is a terminal lack of commitment. It tries to be a horror/comedy and fails on both fronts, deciding to be nothing instead.

There are moments in Tusk in which the horror is legitimately effective (namely when, spoiler-alert, Wallace is completely transformed into a grotesque approximation of a human walrus). There are also moments where the deadpan "I'm not sure if this is supposed to be a joke" style comedy works well (see the aforementioned "Is man indeed a walrus at heart" line). The problem is, these moments are few and far between. Tusk clearly aims to lampoon the Human Centipede school of horror films, in which irritating protagonists suffer comically grotesque consequences at the hands of mad doctors who scream inane platitudes over classical music, acting to the rafters while covered in buckets of fake blood. The foundation is there, but the execution is what kills this experiment in its tracks. You get the impression that Smith and company are just screwing around; while a sense of behind-the-scenes fun can often enhance lesser films and make for a more entertaining, enjoyable experience, here it just feels like a millionaire wasting everyone's time. I'm totally down for a self-aware genre parody about Justin Long getting turned into a walrus, but I found myself wishing that Kevin Smith would just stop dimly giggling into a bag of Funyuns and tell an actual joke for once.


Nowhere else is this feeling of frustration more evident than the scene where Johnny Depp appears as a former inspector who has been hunting Howard down for several years. Imagine a friend of a friend telling a supposedly hilarious story of the last time they were drunk; it drags on forever and ever and is not once even remotely entertaining, only to end with "well I guess you just had to be there". That's Johnny Depp's character in this movie. It's Johnny Depp doing a bad Québécois accent and eating a cheeseburger while he tells a monotonous story. Every time he says someone's name, he says their full name and title. Every. Single. Time. This is the joke, please laugh.

Really, the only notable performance here is Michael Park as Howard, and I get the feeling that he only stood out because he's a dignified-looking older gentleman with a very nice voice saying completely ridiculous things. His part could have been played just as well by any kindly-looking actor, a John Hurt or Jim Broadbent type. He does his job well, but it's not anything mind-blowing. Justin Long pulls off the insufferable fame-hog role a little too well, but I will give him credit for how well he tapped into his inner walrus once he was sewn inside the massive, stitch-covered suit. There are honestly some things I liked about Tusk; they just had nothing to do with the script, performances, or overall execution of the film itself.


Tusk is a movie I sincerely wish I could love. The entire reason it was made in the first place is that some friends came up with something that made them laugh, they said "we should make this into a movie", and then they went and did it. That's a remarkable, beautiful thing that should be celebrated and lifted up as a paragon of artistic expression. The key words being should be. The reality of the situation is that Tusk is nothing more than a self-indulgent waste of time that thinks it's far more clever and hilarious than it really is. The concept is solid in an unapologetically silly kind of way, but that's where the thought process on this project started and ended; Kevin Smith said "wouldn't it be funny if we made a horror movie about a man getting turned into a walrus?", dug three million dollars out of his couch cushions, and the end result is Tusk, a movie that provides nothing especially entertaining to anyone but the people who made it. That said, I've heard that it's still far better than Yoga Hosers, so maybe I shouldn't be so quick to judge.

September 21, 2018

REVIEW: The Predator


There are a few notable trends that I keep noticing in modern movies that I'd like to talk about for just a bit. The first (and most irritating) is Hollywood's obnoxious over-reliance on 80's nostalgia. G.I. Joe, Transformers, Ninja TurtlesRobocop, Terminator, Thundercats, Ghostbusters; if it existed in the 1980's, you're probably gonna see its fetid corpse unearthed and propped up by a hack studio to make a quick buck. We've also witnessed the rise of the soft-reboot; a film that is, for all intents and purposes, a remake/reboot of a classic film franchise, except it's stated to take place in the main series continuity, making it a sequel, and thus okay. I feel like the most notable of these is The Force Awakens, but it's hardly a rarity nowadays, especially for big-budget franchises with a lot of brand recognition. We've also been seeing a lot of movies get utterly destroyed through reshoots. Normally, reshoots are a relatively innocuous practice, but it feels like as of late, more and more big-budget projects are suffering the slings of studio interference, producing an end result that turns out worse than anyone could have possibly predicted. The reason I choose to mention all of these phenomena is that Shane Black's The Predator manages to be a sterling example of all three with shockingly little effort.

The film opens as one would expect a Predator film to, with a spaceship hurtling towards Earth. After crash-landing in the South American jungle, everyone's favorite human-hunting space monster has a run-in with an Army Ranger by the name of Quinn McKenna (Boyd Holbrook). Battered from the crash, the Predator (Brian A. Prince) is actually incapacitated by the hard-boiled sniper, who makes off with the creature's mask and wrist gauntlet. Sensing that he's seen something he wasn't meant to have seen, Quinn mails the alien tech back home before he's taken into custody by government agents. Naturally, the government has captured the Predator as well, who inevitably escapes and sets out in search of his stolen gear (which has since ended up in the hands of McKenna's autistic son, Rory, played by Jacob Tremblay). With the help of a renegade biologist (Olivia Munn) and a ragtag gang of disabled veterans, it's up to Quinn to keep his son out of the way of an interplanetary blood war, all while avoiding the shadowy government agents who want him disappeared. Despite how exciting that may sound, I assure you large chunks of this movie are dull as all get-out.


When this movie was first announced, I was understandably optimistic. Shane Black is a solid director (who also starred in/wrote parts of the original Predator), and a natural choice to helm the next entry in the franchise (redundant title notwithstanding). Predator is one of those rare films like Robocop that works both ironically and unironically well; it's the movie that made Arnold Schwarzenegger an action superstar, and it's chock-full of all the hilariously dated tropes and clichés one would expect from such a film. At the same time, it executes its deceptively simple premise startlingly well, balancing both action and suspense until things reach a head at the surprisingly small-scale climax. It's got all the excess that 80's action movies are lauded for to this day, but it also understands and appreciates the effect some quieter, more intimate moments can have when establishing atmosphere and tone. If they wanted to have a soft reboot of Predator that took itself seriously for the most part, they could certainly do so and have it work out nicely; 2010's Predators is living proof of this.

Alternatively, if Shane Black wanted to turn the whole thing into an utter farce, lampooning the various action tropes that the original Predator helped establish, I could see that working out as well; plenty of relatively serious films have successfully made the transition to more comedic fare as time's gone on (the most notable example that comes to mind being the Evil Dead trilogy). Black has a penchant for snappy dialog, and his role as Hawkins in the original film provided much of the early comedic relief. This appears to be the approach that The Predator is going for, but unfortunately the whole thing runs into a critical error; it's not particularly funny. There's a few one-liners that got a sensible chuckle out of me, and the gore has the tendency to reach Monty Python and the Holy Grail levels of cheap, slapstick-y excess, but I doubt anyone would describe The Predator as a rollicking good time (unless a character saying "get to da choppa" before escaping on a bunch of stolen motorcycles is your idea of clever writing). Really, the script here is so bad that it gives Jurassic World: Fallen Kingdom a run for its money, with such winners as "Motherf-cker hacked our vehicles" and "F-ck me in the face with an aardvark".


In the film's defense, the first act is more or less exactly what I wanted it to be; it's by no means groundbreaking, but it's a reasonably fun monster movie with some solid action (in particular, the sequence in which the Predator escapes from a government lab). But everything goes downhill quickly soon after that scene, up until the point that our bigger, badder, entirely CGI rival Predator shows up. After this new monster is introduced, the entire film breaks and goes down the drain, devoid of any intellect or charm it may have possessed beforehand. Before that point, the lackluster performances, groan-worthy one-liners, and bland, forgettable characters were just sort of there, but it was around this time that it all compounded and started actively making the movie worse, dragging it down into the realm of pure trash. From what we've learned, apparently the entire third-act of the movie was rebuilt from the ground up at the behest of 20th Century Fox, so it seems as though this is another film that may have had the potential to actually be something not terrible before a bunch of studio suits decided to stick their slimy paws all over it. Honestly, I'd have happily accepted a Predator movie that was "just okay", but instead got something that appears to put active effort into being terrible. And that's not even touching the way The Predator attempts to tackle such weighty topics as mental illness and climate change.

There was a clear attempt at having some subtext, pitting a team of mentally-disturbed veterans and a young child with Asperger's up against an alien menace who has modified his own DNA to become a genetically-perfect being. Truth be told, giving the main group of heroes in an action/slasher flick a host of neuroses and disorders to deal with in addition to the impending extraterrestrial threat is a pretty fascinating idea that could really result in something spectacular if handled properly by a talented filmmaker (like, say, Shane Black). Instead what we get is a series of jokes where the punchline is "the guy with Tourette's said something profane" and a kid who can use the power of autism to operate alien technology as if he were R2-D2. The disorders in this movie are treated as either a punchline or a plot convenience; I'm not even going to harangue The Predator for how potentially offensive such a portrayal is, that's just lazy writing. I'm still struggling to wrap my head around how this even turned out so bad; this is a movie written by Shane Black and Fred Dekker. These are the guys who gave us The Monster Squad for crying out loud, what the hell happened? Was this a Producers-esque scam? Or did the studio seriously interfere that much? No amount of explanation is really going to save this trainwreck, but I'll admit that I'm the least bit curious.


I'll admit, for all of its problems, The Predator would actually make for a pretty good bad movie. I can easily see this working well in a room full of intoxicated friends, or with a rowdy audience at the local theater; but at the same time, it's important that everyone understand that statements such as these aren't exactly points in the film's favor. If the kindest thing you can say about a movie is "it's not offensively bad, it's just stupid and forgettable", there's clearly a problem, especially when talented people are involved. It could be fun with the right audience, but then again so is the first Predator. Predator didn't need to be "ironically good", it was just "good". Every idea we see here (Predator hounds, genetic modification, a crazed government alien-hunter, a ragtag gang of ex-military guys throwing out vulgar banter, etc.) was already done far better in other Predator movies (yes, even Predator 2). Is it the worst thing ever? No. But is there a solid reason to run out and watch it? Also no.

September 1, 2018

REVIEW: The Meg


Honestly, what did you even expect? Am I supposed to talk about The Meg like it's a real movie, and not just an absurd pile of schlock made to milk millions and millions of dollars out of the ever-growing Chinese movie market? We've all watched the trailer, we all know what this movie is about. There's a giant prehistoric shark and Jason Statham is gonna go deck it in the schnoz. I knew what I was getting into when I bought my ticket, and I got exactly what I expected. It's a curious kind of situation, since this is a blatant cash-grab without an ounce of creative intent behind it; one could very easily make the case that movies like this are causing the death of cinema the world over. But then again, I didn't exactly have a bad time with The Meg, so that raises the question of whether or not there's a place for big-budget trash, so long as it at least manages to be enjoyably entertaining.


The plot is, as one might expect, basically just an excuse to get Jason Statham to duke it out with a giant shark. I actually wasn't expecting it to take so long to really get going; this is a movie that, surprisingly enough, sticks by the genre convention of not showing the monster until after the first act is finished. An exploratory expedition is sent to the bottom of the Marianas Trench on the off-chance that the bottom of the ocean isn't actually the bottom; it turns out that the researcher's hypothesis was correct, and that the "bottom" of the trench was really just a cloud of super-cold hydrogen-sulfide or whatever. It's B-movie science, so I don't really feel the need to pick it apart that much, the important thing is that there's megalodons in them hills, and wouldn't you know it the submarine they've sent down to investigate just so happens to be piloted by Jason Statham's ex-wife (Jessica MaNamee). After rescuing the submarine, the megalodon follows the team up through the resulting gap in the thermocline, entering into an all-you-can-eat buffet of whales, boats, and tasty tasty humans. The Meg's got a hankering for some Chinese food, and it's up to Jason Statham to make it extinct all over again.


Let's talk about Jason Statham for a bit, because he's honestly the lynchpin that makes this movie work at all. I'm not sure if he legitimately thought this was a good script or if he's just a true professional, but while literally everyone else is yukking it up and not even trying (except for Li Bingbing, who I'm sure isn't as terrible when she doesn't have to speak English), Jason Statham is taking his role as a submarine-driving shark fighter 110% seriously. See, my problem with movies like Sharknado and the like is how they're so obviously made to be comedies. You can't intentionally make a movie that's so bad it's good. That's just not how it works. A person slipping on a banana peel is funny. A person throwing themselves to the ground intentionally with the intended goal of making people laugh is just embarrassing.

With Statham putting in a totally stone-faced performance, he ends up acting as the straight-man to literally everything else in the movie, and the end result provided more than a few laugh-out-loud moments. Sure, it's not exactly low-concept humor, but I defy anyone to watch Jason Statham throw on a wetsuit and dive into the ocean to go confront a shark the size of a Greyhound bus and not at least crack a smile at how absurd a visual it is. Tonally, it very much reminded me of something like Deep Blue Sea or TriStar's 1998 Godzilla reboot. I grew up loving these schlocky monster movies, as mediocre as they may be, and I could very much see someone getting the same kind of enjoyment out of seeing Jason Statham take on the Meg in the same way I got a kick out of watching Saffron Burrows and LL Cool J take on a gang of super-smart makos. The only problem is that, for as big and bombastic as The Meg tries to make itself appear, the action we get comes off as totally toothless, especially for a B-movie about a giant shark.


It's safe to say that, after serving as the villains in so many monster movies, sharks have gotten something of a bad rap. As I'm sure we've heard time and time again from various Snapple facts, you're actually about 23 times more likely to die from being struck my lightening than you are to die from a shark attack. Ever since Jaws came out, they've been portrayed mostly as mindless eating machines, despite even species as fearsome as the great white coming close to becoming endangered. Shark finning is a serious problem (as The Meg takes the time to tell us about in an odd, tonally-dissonant moment) and it's important to remember that sharks aren't monsters; they're simply animals doing what animals do. With all that said, The Meg is a monster movie about a giant dino-shark terrorizing the Pacific. As far as sharks go, it's not a stretch to say that they're just swimming mouths; biting, gnashing, and eating are about the only means of attack they have. So, to quote the film's lead, "Where’s the f---ing blood? It’s like, 'There’s a shark.'"

Half the fun of these kinds of monster movies is watching a cast of paper-thin characters eat it when the titular terror decides to eat them. While we do get a few good deaths here and there, they're all completely bloodless; the film avoids showing any humans getting chomped or ripped apart, opting instead for everyone to just be cartoonishly swallowed whole. It really puts a damper on an otherwise perfectly enjoyable B-movie, since well-done gore can add a ton to the enjoyment factor of an otherwise unremarkable movie. The only problem with turning a movie like The Meg into a blood-soaked gore-fest is that such violence would inevitably result in an R rating, greatly cutting into the film's potential profit margins. Seeing as how The Meg has already managed to out-perform the latest Star Wars movie, I suppose this gambit paid off. I can honestly say I'd have had more fun with it if I also got to see some blood and gore (and let's be honest, some tongue-in-cheek nudity never hurt anyone either), but those box office numbers don't lie. I saw a 9:45 showing with some friends at our local cinema, and just one row in front of us was a pair of parents with two kids who couldn't have been older than 6 or 7. They even brought blankets and stuffed animals, presumably for if the kids got bored (or fell asleep, considering we left the theater just after midnight); truly, The Meg is a movie with universal appeal. The only problem is that the movie's attempt to please every single paying demographic leaves it without a real sense of identity, and its hesitation to commit to a singular tone or audience leaves the whole thing feeling somewhat middling overall.


All in all, The Meg is a fun enough time, I suppose. It's surprisingly competently made (there's a fake-out just after one of the larger action sequences that actually got me) and the effects look pretty solid for something that was mostly shot in massive water tanks surrounded by green screens. At the end of the day, I paid for my ticket to see Jason Statham fight a giant shark and got to watch Jason Statham fight a giant shark. All in all, not a bad way to spend an evening; I know "I don't regret spending my money" isn't exactly the highest praise a film can receive, not every movie I've paid to see this summer can make the same boast. There are definitely better B-movies out there (and certainly better shark movies), but The Meg is an altogether inoffensive excuse to get together with some friends and share some laughs. Just don't expect anything even remotely memorable, original, or intelligent.

July 4, 2018

REVIEW: Jurassic World: Fallen Kingdom


Let's talk about the current state of Hollywood, shall we? Not in the "surprise, everyone is a sex monster" kind of way, more in the "your profits are eventually going to reflect your lack of effort" kind of way. It's a situation, ironically enough, not dissimilar from the one presented in Jurassic Park; a big corporation bankrolls something stupid and indulgent, "spares no expense", tries to cash in on an entity they don't even begin to understand, and eventually has to suffer the consequences when the whole thing comes tumbling down. Ever since The Avengers proved that audiences were capable of following a shared-universe, multi-film narrative, every big studio under the sun has been trying to replicate that success without stopping for one moment to actually consider what made that success possible in the first place, forgetting that it took ten whole years and nearly 20 movies for the MCU to become what it is today. Modern studios seem to think that building a successful franchise is as simple as slapping a recognizable brand on literally whatever and calling it a day, when it's really far more complex than that. I'll tell you the problem with the cinematic power that they're using here; it didn't require any discipline to attain it. They saw what others had done, and they took the next step. They didn't earn the knowledge for themselves, so they don't take any responsibility for it. They stood on the shoulders of geniuses to accomplish something as fast as they could, and before they even knew what they had, they patented it and packaged it and shipped it off to theaters, and now they're selling it. They wanna sell it. 

Well... Jurassic World: Fallen Kingdom.


Set 3 years after Jurassic World, the film follows the increasingly convoluted adventures of Owen Grady (Chris Pratt) and Claire Dearing (Bryce Dallas Howard). After the dormant volcano that Jurassic Park was apparently built on top of begins to erupt, Claire is approached by a mysterious businessman (Rafe Spall), who represents John Hammond's old friend and business partner, Benjamin Lockwood (James Cromwell, as a character we've never heard of up until just now). He proposes that Claire and Owen join a slightly less-than-legal expedition back to Isla Nublar in order to save what dinosaurs they can before the entire thing goes up in smoke (literally this time). Although reluctant to go at first, Owen decides to tag along in order to rescue Blue the velociraptor from certain doom; their reunion is short-lived, however, as it's revealed that the supposed rescue mission was actually a front for far seedier activities. With the island destroyed, it's up to Owen, Claire, and a group of side-characters (who are somehow more bland than our already impressively-bland protagonists) to save the dinosaurs from Rafe Spall's immoral business dealings, all while avoiding the jaws of Henry Wu's (B.D. Wong) latest genetically-altered murdersaur, the Indoraptor.


The first and most strikingly bad thing about this movie, I think, is the script. Jurassic World was nothing revolutionary, but it did its job; it was cool finally seeing the park open and we got one of the most blissfully absurd climaxes I'd ever seen in a big-budget action movie. I left the theater more or less happy, if not exactly impressed. This, however, is just painfully bad. You get the impression that everything's been dumbed down even moreso, as though this movie has no pretense that it's just something meant to sell toys to children. The characters are one-note, the leaps in logic are downright olympian, and the story truly spares no expense in outright disregarding the recurrent themes and lessons presented in literally every previous Jurassic film. I'm not going to pretend that any of these movies were exactly head-scratchers, but they at least posed an interesting question about the potential ramifications of tampering with genetic power. One of the best scenes in the original film involves everyone simply eating dinner while debating whether or not a dinosaur theme park is an ethical idea in the first place. It's a multifaceted issue; for all of Ian Malcolm's moralizing, even he is stricken with a sense of childlike awe and excitement upon seeing a live dinosaur for the first time. And despite John Hammond's fatal shortsightedness, he's never portrayed as a "bad" guy; we completely understand why he would want to open Jurassic Park, even while understanding why it's a bad idea to do so. In Fallen Kingdom, the entire point of the movie basically boils down to "yeah yeah tampering in God's domain is immoral and junk, but wouldn't it be sad if da dinosauws died? :,(".

This is essentially Bryce Dallas Howard's entire arc in this movie; I guess the controversy her character stirred up last time around scared the studio execs bad enough that they'd rather she do basically nothing at all from this point on. In Jurassic World, her character progressed from a cold, profit-oriented businesswoman to someone who was prepared to take responsibility for the abomination she was complicit in creating. In Fallen Kingdom, she's essentially just an affluent white lady who wants to save the animals because it's sad when animals die; well-done, moral guardians, another victory for the rights of fictional women. We also have Chris Pratt at possibly his most boring. Owen, as a character (though I hesitate to even call it that), doesn't really have much of a personality, something Chris Pratt possesses a "deplorable excess" of. I know this is basically a carry-over from a few years ago, when Guardians of the Galaxy made more money than anyone could have possibly predicted and Chris Pratt was forcibly inserted into everything and anything, but taking a man who's been described as the human equivalent of a golden retriever and casting him as a straight-laced, rough and tumble, military manly man just doesn't work (and I can't imagine why anyone might think it would). His performance comes off like an audition tape for a store-brand version of Indiana Jones and it's honestly impressive how this movie manages to capture exactly none of Chris Pratt's natural charm or charisma. The only actor who's properly utilized throughout the whole thing is Jeff Goldblum, returning for a few minutes as Dr. Ian Malcolm to explain why the entire plot to the movie is a generally bad idea. Out of all the characters we're shown, his is the only one that makes a lick of sense. He's the true hero of this movie (which makes sense, seeing as how this is essentially a soft-reboot of The Lost World), even though he shows up, reads his lines, and leaves in less time than it takes for me to eat a Wawa sandwich.


Aside from the miserable script (which includes such gems as "It needs a mother!" and "What a nasty woman...") and the flat, incompetent characters, the film's pacing is also all over the place. It definitely falls into your traditional three-act structure, but still finds a way to divide its story directly down the middle. It's essentially two hour-long movies mashed together, making the entire thing feel even more like a pilot for a children's cartoon series. The situation isn't helped by the over-complicated mess of a plot; I excused some of the sillier bits in Jurassic World because I was just happy to see this franchise return from extinction, but the levels of outright stupidity Fallen Kingdom achieves feel like attempts to take advantage of my good nature. Jurassic Park is a premise that, like most metaphor-driven narratives, works best when there's as little fat to trim as possible. There's a theme park full of dinosaurs; the power gets shut off due to industrial espionage, nature runs amok, don't play God, life finds a way. Simple and clean. Then you have Fallen Kingdom, in which an evil businessman needs a team of mercenaries to save a velociraptor from an exploding island so that it can teach his weaponized super-dinosaur how to feel empathy, only for said super-dinosaur to run amok inside a Scooby-Doo mystery mansion, and also conservation is important or whatever. I get the impression that the people behind these movies have no idea why Jurassic Park is as good as it is beyond "WOAH COOL DINOSAURS".

To be perfectly fair, however, none of this is the fault of the director, J.A. Bayona. In fact, I'd say that the direction is one of the few things in this movie that I unironically liked; hell, I loved it. Bayona is, first and foremost, a horror director (having directed films like The Orphanage), so he's able to bring his own, unique style to the table (rather than just attempting to ape Spielberg like so many before him). The opening sequence in particular is unironically excellent, one of the best scenes in any Jurassic movie (if you can ignore them moving the mosasaur lagoon from the center of the island to the shoreline for plot reasons). There's a great amount of emphasis placed on the use of color and lighting, helping this corporate-designed product feel a little bit more like an actual film, rather than something meant to sell baby raptor toys to all the kids in the audience. For as schlocky as it is, the climax (in which the film essentially becomes a gothic monster movie) is actually a pretty fun time, thanks entirely to Bayona's fresh perspective. The action, while not exactly deep or emotionally engaging, is well-shot and exciting, which definitely kept me from outright hating this movie. I'm all but convinced by this point that Colin Trevorrow is responsible for everything wrong with Jurassic World, as he's relegated to script duty for this one and, as I've covered, that's where all of the film's problems occur. If there's one thing the executives at Universal should take away from this experience, it's the benefit that having a fresh face in the director's chair can bring to a project. With how well Fallen Kingdom is doing financially, a sequel is inevitable, and I truly hope that Bayona gets another shot at bat (hopefully to make something less inane than what we have here).


Jurassic World: Fallen Kingdom is an easy lock for the stupidest thing I'm going to see in theaters in 2018. Normally, I'll be the first to champion the use of suspension of disbelief (especially in a summer blockbuster about genetically-altered dinosaurs), but even I have my limits. Much like with Disney's handling of Star Wars, the pendulum has swung way too far and now things are getting out of hand; the studios were so preoccupied with whether or not they could, that they didn't stop to think if they should. When it comes to these modern mega-blockbusters, the goal is no longer to make an enjoyable, accessible film, so much as it is to replicate the financial success of the first Jurassic World and break $1 billion at the box office.  In order to make a sustainable franchise, it's important that the product itself is more or less something of quality; this is why, after an entire decade of Marvel movies, everyone who saw Infinity War is excited and eager for what comes next. Meanwhile, you have Star Wars, which has had exclusively mediocre to outright bad movies since The Force Awakens and, surprise, now has to be completely reevaluated only three short years after they got the ball rolling. It'll happen to Jurassic World as well; they'll make their money now, but they're only postponing the inevitably embarrassing crash-and-burn that awaits all franchises tackled in this manner. Jurassic World made a ton of money, and Fallen Kingdom appears to be on the same track. But at the end of the day (and after adjusting for inflation), the original Jurassic Park is still the top dog of the franchise, both critically and financially. That kind of success is well within Universal's reach, they simply need expend the effort needed to seize it. And as we've learned time and time again, sloppy work in the name of maximizing profit only leads to catastrophic failure.

May 26, 2018

REVIEW: Batman Ninja


Outside of the realm of comic books and video games, it's fair to say that DC is in big trouble. With their awkward attempt at a shared universe film franchise knocking on death's door and their home-video animated releases hosting one of the worst things I've ever seen, it's safe to say that the executives at Warner Bros simply don't know what to do with the timeless heroes and villains of Detective Comics. We live in an age where the best Batman movie of the past half-decade stars a bunch of animated LEGO toys; they couldn't even get The Killing Joke right, weighing down the whole experience with uncomfortable romantic subplots, camp gay stereotypes, and embarrassingly sloppy animation. When it comes to DC properties, if it's not a comic book or video game, I've got little reason to be excited for it. But then, out of nowhere, we get a new direct-to-video release. A co-production between WB and a handful of notable writers, animators, and producers from Japan's anime industry. This is Batman Ninja, and it's goddamn crazy.


The film opens at Arkham Asylum, where we see the Bat-Family trying to put a stop to Gorilla Grodd's (Fred Tatasciore) latest scheme. It seems that the super-intelligent ape has built a time machine, which he promptly uses to fling the Dark Knight (Roger Craig Smith) back in time to Feudal Japan. It's here that Batman learns that he wasn't the only one sent back to the past; a number of his greatest enemies took the trip as well, and have since established themselves as daimyōs, each controlling a different section of the island. Most notable is the Joker (Tony Hale), who keeps Grodd's time machine locked away in his towering castle; if the Clown Prince of Crime is able to defeat the other daimyōs and unify Japan under his rule, the entire course of history will be changed. It's up to Batman, Catwoman (Grey Griffin), and the rest of the Bat-Clan to stop the villains, saving Japan (and their future) in the process.

Comparing Batman Ninja to other recent efforts from Warner Bros Home Entertainment (such as Batman & Harley Quinn and The Killing Joke), the difference is night and day (and not just because of the obvious cultural shift). While those efforts both featured the talent of industry veteran Bruce Timm (who, along with Paul Dini, spearheaded the DC Animated Universe of the late 90's/early 2000's), his talent felt very much squandered. Compare that to Batman Ninja, which comes to us from Takashi Okazaki (the creator of/character designer for Afro Samurai), Junpei Misuzuki (a producer on Jojo's Bizarre Adventure), and Kazuki Nakashima (a writer for Kill La Kill, Kamen Rider, and my personal holy grail of anime, Gurren Lagann). If none of those names or titles sound familiar to you, then you may want to reconsider giving Batman Ninja a watch. Simply put, if you haven't seen at least one of those series I just mentioned, you're not the target audience for this film.


I am a huge fan of how crazy things can get when it comes to anime; my favorite anime of all time, Gurren Lagann, is about robots that are powered by machismo who throw galaxies at each other. I want my anime to get crazy from time to time. That said, there are some moments in Batman Ninja (specifically during the final 30 minutes) that are even a bit too ridiculous for my tastes. The premise itself is an insane idea, the kind of thing I'd have come up with when I was seven, hopped up on Fun Dip and Tang, bashing my Batman and Power Rangers toys against each other on my bedroom floor. I absolutely hate to use the old "just turn your brain off" excuse for anything, but when it comes to Batman Ninja... well, what did you expect? Were you looking for high art? For something as politically-charged as The Dark Knight Returns, or as engrossing as Whatever Happened to the Caped Crusader? This is a movie where Nightwing (Adam Croasdell) looks like a cross between Vegeta and Sasuke and the Joker pilots a moving castle with a pair of robotic arms. It's absolutely nothing more than an excuse to see Batman and his assorted cast of characters duking it out in a Feudal Japanese setting, and it's awesome.

Right off the bat, the most striking thing about this film is its art direction and animation. Okazaki's interpretations of these classic DC heroes and villains feel both familiar and wholly original, lending themselves wonderfully to the style of animation on display. It may take a moment or two to get used to everything looking like the opening to the first part of Jojo's Bizarre Adventure, but once you adjust, you can fully start to appreciate just how gorgeous this movie really is. It's a far-cry from the stilted, lifeless, and often off-model animation seen in the more recent DC home-video releases; everything here is colorful, expressive, and just bursting with detail without appearing at all overwhelming or busy. It's a distinctly home-grown Japanese spin on a Western property that feels right at home against the Feudal backdrop in which our story takes place. And that's not even mentioning the action. Oh ho ho, the action.


It's not at all an exaggeration to say that Batman Ninja has some of the most exciting, engaging, and just flat-out badass action I've seen from any DC movie, let alone their efforts from the past decade or so. The use of CGI allows for animators to operate with a greater deal of versatility than they would be able to with more traditional techniques, and that's something that Batman Ninja takes full advantage of. It's so refreshing to see a Joker who can actually go toe-to-toe with the Dark Knight (rather than just an edgy mastermind who is soundly beaten down without incident), and their numerous clashes ended up being some of the highlights of the entire film for me. The climactic duel between the two (featured in most of the trailers) is everything I wanted this film to be since I'd heard of its existence. 

I also adored the characterization of Harley Quinn (Tara Strong) this time around, feeling much more in-line with the mischievous hench-wench of the old 90's animated series than she has as of late. Her confrontations with Catwoman were equally as thrilling; if I have one action-related complaint, is that there wasn't enough of it. Yes, what this movie puts forth as "plot" is basically just an excuse to move things from fight scene to fight scene, but so many of them involve some combination of Batman, Catwoman, the Joker, and Harley Quinn. The other iconic members of Batman's rogues gallery hardly get the amount of screen time we'd hope for (considering how great their designs are), and when it comes time for each to throw down with a member of the Bat-Family, the vast majority of the non-Bat/Cat-related action is handled off-screen.


Now it's important to note that, at the time of writing, I have only seen the English dub; as I would later find out, it turns out that the English and Japanese versions of Batman Ninja are radically different in terms of plot and dialog. Apparently, the Japanese team went about animating the film before any of the dialog was written or recorded (not an uncommon practice in the anime industry). This is, however, the exact opposite of how things are done stateside, leaving the English localization team with nothing to work with besides a series of rough storyboards and a translated script that totaled a whopping six pages long. This forced writers Leo Chu and Eric Garcia to more or less wing it, and while the end result isn't exactly pure poetry, it wasn't quite enough to distract me from all of the jaw-dropping art design and pulse-pounding action. If anything, I'm excited to have an excuse to revisit it in Japanese (besides, of course, hearing "Joker" pronounced as "JEEYOOOOOKAAAAAAH" over and over again).


Is Batman Ninja a good movie? Therein lies the question; it's not especially thought-provoking, or even all that coherent. If I'm being honest, I checked out of the plot well before things got truly convoluted, but then we're not exactly here for the plot, are we? We're here to see Batman have a samurai fight with the Joker in ancient Japan, and that's exactly what we get. This is not an intelligent or clever movie by any stretch of the imagination. It is, however, immensely entertaining. Batman Ninja is like Gurren Lagann meets Naruto meets Zoids meets Power Rangers meets Jiro Kuwata's Bat-Manga; it's an exercise in light-hearted nonsense, and the result is the kind of fun experience that Justice League only wishes it could provide. If you like anime and want to see what would happen if a really kickass piece of fanart came to life for 85 minutes, I can't recommend this enough. Grab some friends and a case of your favorite Japanese beer, check your mind at the door, and enjoy the ride.

April 14, 2018

REVIEW: The Brothers Grimm


There's something to be said, I think, in defense of well-meaning schlock. Unlike your usual soulless cash-grab, an otherwise lackluster film can be elevated by some degree of creativity on the part of the filmmaker. This is something we saw last year with Kong: Skull Island; in terms of plot and character development, it was about as basic as they come. However, the cinematography, creature design, and overall atmosphere of the film illustrated just how much of a difference a little artistic effort can make. One could make a similar case, I feel, for today's subject, The Brothers Grimm. Before the mid-aughts tsunami of edgy fairy tale adaptations (Snow White and the Huntsman is likely the most infamous, but Hansel and Gretel: Witch Hunters is easily the most ludicrous), Monty Python alum Terry Gilliam gave us his own spin on the mythos behind the classic folk tales (and the men who collected them). It's a movie I could see working well in a double-feature with Sleepy Hollow, but I admittedly enjoyed The Brothers Grimm a good deal more (despite its flaws).

A fictitious tale of the real-life Brothers Grimm, the film paints the siblings as a pair of con-men, travelling from town to town across French-occupied Germany, using smoke and mirrors to perform phony exorcisms. After being arrested by the French military, the siblings (played by Matt Damon and Heath Ledger) are instructed to investigate the disappearance of a number of young girls in the small village of Marbaden. Suspected to be the work of fellow con-artists, the brothers are offered amnesty for their various grifts if they can expose whatever scheme is being cooked up and rescue the missing girls. However, they soon discover that the curses and folklore surrounding the supposedly enchanted forest is far more real than what they're used to dealing with. Alongside Mercurio Cavaldi (an Italian torturer played by Peter Stormare) and a hunter named Angelika (Game of Thrones' Lena Headey), it's up to Wilhelm and Jacob Grimm to solve the mystery of the enchanted forest and save a host of kidnapped children from succumbing to a grisly fate.


The most immediately-striking thing about this entire film (and my favorite detail) is the absurd-yet-macabre atmosphere Gilliam is able to establish. Before being sanitized and mass-produced into a multi-million dollar franchise by the Disney Corporation, the original Grimms' Fairy Tales was chock-full of stories of death, murder, and other assorted horrors. Cinderella's step-sisters were mutilated and blinded for their sins and the evil Queen in Snow White was literally forced to dance herself to death while wearing red-hot shoes. The content and themes of these stories tended to be a tad heavier than the usual "wish upon a star and believe in your dreams" schtick we're used to today, and it's that sense of tone that Gilliam captures magnificently here. While it is an action movie, it's not especially violent or profane, no moreso than any given Pirates of the Caribbean movie. This is a perfectly acceptable film to let children watch (almost like a more adult Over the Garden Wall), that is if you're willing to deal with the series of morbid and surreal night-terrors The Brothers Grimm is sure to inspire. 

Yes, everyone still lives happily ever after in the end, and yes, the majority of these moments employ liberal use of dodgy mid-2000's CGI, but there were a few moments where even I, a grown-ass man, found myself getting a little unsettled by just how morbid some of these sequences were. Maybe it's because so many of these scenes (again, true to their 19th century inspirations) involve horrific things happening to children; then again, it's not much of a stretch to define a scene where a small girl is eaten alive by a horse full of spiders as pure, high-octane nightmare fuel. There's also a sequence later on in which a gingerbread man forms out of a pile of mud and proceeds to steal a child's face, leaving her to stumble around blindly, attempting to scream despite not having a mouth. While some people may find scenes like this offputting, I absolutely loved it; it's all presented without a hint of shame or irony, perfectly capturing that sense of foreboding and dark humor you see all the time in old-world folklore. The film knows what it's about and it has no intention of apologizing (as illustrated in the scene in which an adorable kitten is kicked into a rotor-blade). You get the sense Gilliam wanted to present the side of these classic stories you seldom see anymore in popular culture, and it ends up being arguably the biggest feather in the film's cap.


I also adored the way that Gilliam was able to tie all of the notable Grimm folklore together, without it coming off as trite or unnatural. The idea behind the film is that Jacob (the more studious brother, played by Heath Ledger) is constantly taking down notes in a leather-bound journal, the implication of course being that these notes will eventually serve as the inspiration for the characters and stories collected in Grimms' Fairy Tales. The wicked Mirror Queen (Monica Bellucci), for example, is meant to serve as a sort of amalgam of the Evil Queen from Snow White and the titular princess from Rapunzel. The woodsman (Tomáš Hanák) is also the big, bad wolf. The film doesn't try for the overplayed "well here's what ACTUALLY HAPPENED" gimmick like so many other modern twists on classic stories, instead putting a unique spin on things that, overall, feels like a cohesive and believable backstory for each of these timeless fairy tales. Granted, I mean believable in a world with blood-moon enchantments and living gingerbread men, but the point I'm getting at is that, considering the world the film establishes, we're able to connect the dots between fiction and "reality". There are countless examples of the creative process working like this in real life (the Chain Chomps in Super Mario Bros were inspired by a neighborhood dog that would chase a young Shigeru Miyamoto around, Professor Snape was based off of J.K. Rowling's firm but fair chemistry teacher, etc.), so it's interesting to see a film work embrace its own fictional aspects and work backwards in such a way.

Attention to detail aside, I was most surprised at how taken I was with the relationship between the titular brothers; in the opening scene, we see a destitute family waiting for a doctor to help their sick little girl. Her brother returns home, only to reveal that he sold the family cow for "magic beans" that would supposedly cure his sister. As one might expect, the beans aren't magic at all and the little girl succumbs to her sickness and dies, much to the dismay of her brothers (who grow up to be Jacob and Wilhelm Grimm). It's a surprisingly dramatic origin for the two, illustrating just why they've taken up work as travelling con-artists, as well as providing context for their dynamic (both as brothers and as business partners). Wilhelm (Damon) is the more profit-minded of the two, typically taking charge; whenever anything sparks Jacob's imagination, Wilhelm is quick to drag him back down to Earth by mentioning the magic beans. And it's because of this inciting incident that, when the enchantments in the forest are proven to be real, Jacob is driven to get to the bottom of things while his brother would be content to collect what they can and skip town. If he can prove the existence of magic, then he can absolve himself of guilt for his sister's death; if magic exists, then she died because of a scam artist, rather than because of Jacob's ignorance and naïveté. It's an unexpectedly resonant aspect of an otherwise schlocky, offbeat action film, and one that I greatly appreciated in the end.


For all my praise, the film is far from perfect. The plot tends to meander about in search of something interesting to do, and scenes tend to just happen one after another. At just under two-hours, it definitely feels its length (despite some fun action setpieces scattered throughout). It doesn't exactly follow a traditional plot structure, which isn't necessarily a bad thing, but I have to say that this is one element where I wish Terry Gilliam had played it a tad more traditional. Your typical three-act structure is pretty hard to mess up, and while one can definitely divide the film up into a beginning, middle, and end, it's hardly three clean, even sections. The second act lasts essentially from when the brothers arrive at Marbaden all the way to the climax, and while this is where the majority of memorable scenes are found (such as the aforementioned nightmare horse and gingerbread man sequences), they're all spaced out between long spans of nothing. Our villains, while easy to root against, lack any and all subtlety or nuance and arguably the most interesting character (Angelika, a stoic hunter played by Game of Thrones' Lena Headey) is written out of the main conflict just before the final battle, relegated to nothing more than a typical damsel in distress who, oddly enough, ends up something of a romantic reward for both the brothers. At the same time, however, we also get Peter Stormare acting to the rafters as a morally-questionable Italian man. So at least there's that.


All in all, I enjoyed my time with The Brothers Grimm. It's heavily flawed, but it's also a ton of fun in a really offbeat, darkly humorous sort of way. You get the sense that there was some degree of a creative vision here, rather than just an attempt to make a cheap action movie out of some public domain fairy tales. The sets and costumes and lighting are all spectacular, as is the creature design and overall idea behind the plot. It's the kind of concept that would have crashed and burned in the hands of someone like Brett Ratner or Paul W.S. Anderson, but instead found something special with Terry Gilliam. Sure, it can technically be classified as a "guilty pleasure", but why over-complicate things? It's a fun, schlocky, imaginative bit of work that'll scare the pants off of any child you put in front of it. If you find yourself in the mood for that specific kind of fantasy film that seems to intentionally stray away from that Peter Jackson standard of "epic", you could certainly do a lot worse than this.